Grimm, Male, Rank 4 Magus of Laws (Fire Specialization), Chaotic Physique (Odd Extraordinary Magic Resistance), Astral Beast bloodline (7%), Law Core (Law of Fire 48%). Stats: Strength
26 (+ 5)
Vitality:
31 (+ 2), Agility: 18
Spirit: 40, Bloodline Innate Ability: Energy Black Hole …
It could be said that 80% of the benefits from this advancement had been absorbed by the Heart of Fire, and it had also evolved into the Heart of Law. It could be said that the aura of laws that Grimm's body emitted came from the Heart of Law.
From the A.I. Chip's data, it could be seen that Grimm's analysis of the Law of Fire was only 48% complete. This already encompassed all of Grimm's understanding and comprehension of the power of fire over the past 200 years, as well as the fire energy he had collected from more than 10 different planes.
If he wanted the A.I. Chip to continue its analysis, he would need to continue collecting information or items related to fire from other worlds and make up for his lack of knowledge.
In fact, with Grimm's own knowledge and fire energy, being able to analyse the Law of Fire to 30% was already a blessing from the heavens. As for the extra 18%, it was purely because he had stolen a portion of the scattered tower forest's knowledge to make up for his lack of knowledge.
Even though the analysis of the Law of Fire was only half complete at 48%, the hidden benefits it gave Grimm were incomparable to any powerful spell or magic tool.
Every 10% analysis of the Law of Fire would give Grimm an additional strange effect.
For example, at 10%, Grimm would gain Amplified Flames …
At 20%, Grimm would gain Amplified Flames …
At 30%, Grimm would gain Flame Penetration …
At 40%, Grimm would gain Flame Invisibility …
Among them, Flame Range Amplification increased the attack range of Grimm's Flame Spell from 3000 meters to 5000 meters. This meant that as long as the enemy did not leave this area, the power of Grimm's fire spell would not be weakened.
Amplified Flames would increase the attack power of Grimm's Flame spell.
The A.I. Chip estimated that the increase would be around 21%.
Adding on the 30% increase from Grimm's Specialization of Fire, this meant that Grimm's fireball would be 50% more powerful than an elemental Magus of the same rank.
Flame Penetration was also a rather practical spell effect.
As one's rank increased and large amounts of magic equipment appeared, the damage of elemental spells would be greatly reduced. This was especially true for those with rare bloodlines, who relied on their immunity to low-level elemental damage and never paid any attention to elemental wizards.
Now, with the Flame Penetration, even enemies with Fire Resistance equipment that had reached Elementary Fire Immunity would not be able to withstand Grimm's Fire Spell unscathed.
It could be said that at a high-ranked Magus, damage reduction and Penetration of elemental attacks would be at odds with each other. Almost all of the high-grade wizards' spells and equipment choices revolved around these two points.
Without Flame Piercing, Grimm would be in an awkward situation when facing a Tier 4 Sorcerer.
During the battle with the Physique Refinery Wizard Declan, Grim had cleverly made use of Soden's Divine Ring's ability to ignore defense and magic resistance. Now, even without Soden's Divine Ring, Grimm could rely on his own strength to leave a deep and unforgettable memory in the hearts of his enemies.
Now, even without the Saint, Grimm could still use his own strength to leave a deep and unforgettable memory in his enemies.
Any fire spell that Grimm cast with his own power would have a magical "invisibility" effect. Before the spell's power exploded, it could not be detected by sight or passive mental perception.
This meant that if the opponent did not have elemental vision or other active sensing abilities, they would not be able to see Grimm's Flame spell.
If one were to think about it, this effect would be too shocking!
Don't forget, Body of Fire was also a type of Flame spell.
If Grimm turned himself into a Body of Fire on the battlefield, most low-ranked Magi would not be able to find him by relying on their passive spiritual perception. Not being able to see the trajectory of Grimm's Flame spell would make it more difficult for Magi of the same rank to dodge and counterattack.
Not to mention, the law of fire that was analyzed was already a part of Grimm's power. Therefore, even if Grimm were to throw a small fireball, he would be able to add the four fire effects as he pleased. Moreover, it did not increase the chanting time, nor did it consume any spiritual force. This meant that the power of Grimm's Flame spell had increased by countless times.
Now, Grimm understood why high-ranked Magi were so fond of the power of laws.
With the power of laws, it was as if they had suddenly gained a cheat, allowing the power of elemental spells to increase explosively. Who would be willing to reject this kind of power that came out of nowhere?
Apart from the few additional effects that the heart of laws gave Grimm, there was another hidden benefit, which was the expansion and strengthening of his spiritual force. After breaking through 39 points of spiritual force, Grimm's spiritual force had reached 40 points. This 40 points was equivalent to the total of the previous 39 points.
From 40 points onwards, every increase in spiritual force was equivalent to the total of the previous points!
Hence, it was extremely difficult for high-ranked Magi to take a step forward. It was extremely difficult to find a shortcut like before.
After rank 4, the ranks were divided into 4 stages: Elementary (40-42), Intermediate (43-45), Advanced (46-48), and Peak (49).
According to Grimm's understanding, every point of spiritual force after rank 4 required at least a hundred years of arduous meditation and the tempering of life and death situations. Those old monsters who had been famous for hundreds of years would find it extremely difficult to pass the elementary stage without some special methods.
Take the 14 Grade 4 Magi in the scattered towers, for example. Three of them were at the elementary stage. Only seven of them could reach the Intermediate stage. As for the Advanced ones, there were only President Fred, Vice President Mirva, Witch Clara, and Elder Nicholas.
As for the Peak Grade 4 Magi, it had been 600 years since such a powerful Magus had appeared in the scattered towers.
Moreover, according to the data Grimm had stolen from the Tower Forest Association, Grimm's advancement this time was a little unusual. To put it bluntly, the core of laws that he had was something that high-ranked Magi could only obtain when they advanced to become great Magi. It was obviously different from his current rank.
Such a huge and terrifying power naturally required a strong and peerless body to bear it.
Hence, Grimm's body was simply 'inflated' by the core of laws!
All he could do now was to try his best to understand and analyse the law of fire he had grasped, then use the power of the law to forge and strengthen a body. This was the only way he could return to a normal human body. Otherwise, he could only maintain his Fire Giant form to temporarily contain the pure fire energy that he could not absorb or devour.
The Burning World that Mary and the rest had seen was actually a strange phenomenon caused by the excess energy that Grimm could not control.
From this, it could be seen that any Magus who advanced to the Advanced Magus would become abnormally powerful and dangerous. Around them, all sorts of strange things could happen. Their inadvertent leakage of magic energy would also cause irreversible damage to the world, turning it into a forbidden zone that normal people could not enter.
From these obvious examples, one could understand why most of the Planes of Existence set the power limit at level 4. It was because the power of these rank 4 powerhouses had seriously affected the balance of laws within the plane.
If a rank 4 Magus unscrupulously killed or destroyed in a plane, the damage to the internal laws of the plane would be almost unbearable.
If it was a rank 5 Magus, it could even cause irreversible damage to the plane's laws.
This was something that the plane's consciousness could not tolerate!
Hence, in order to maintain its normal development, the plane's consciousness would do everything it could to force out the 'excessive' energy from its body. The choices of these powerhouses also led to the emergence of different power systems.
The great Magi chose to leave the Magus World and go to the outer realms to build a new world.
The gods did not retreat. Instead, they chose to wander outside the plane's system, continuing to live as parasites on the plane's world in the form of divine kingdoms.
The Lords of Calamity chose to fight against the plane's consciousness, causing the Calamity World to fall apart. If not for the fact that they often went out to hunt other planes, plundering their resources and living beings to maintain the existence of the Calamity World, the Calamity World would have long since fallen apart.
The Titans were a powerful race with the sea of stars as their home and the plane as their nest. The tiny plane's consciousness had no place in front of them, and it could not use the power of its system to expel them.
Hence, to the Titans, the plane was just a vehicle, a toy. It did not have the power to resist them at all!
The Titans carried the will of the multiverse, stepping into the endless sea of stars to eradicate all powerful beings that threatened the balance of the multiverse. The battle between them and the Lords of Calamity had become an eternal theme in the multiverse for hundreds of thousands of years!
All the powerful forces born from the Planes of Existence were naturally at odds with the Calamity Overlords. Thus, there were many strange factions. Some helped the Lords of Calamity commit evil deeds, some helped the Titans beat up the Lords of Calamity, and many preferred to remain neutral, choosing which side to support according to the situation …
Select text and click 'Report' to let us know about any bad translation.