The complete death of the Dread Lord seemed to have removed a mountain from Søren's heart.
At this moment, he could finally breathe a sigh of relief because history had been completely changed by him. Lillian, the Witch of Fear, did not die in the hands of the Silvermoon Lady, and she also took over the Divine Title of [Strife]. As for the Silvermoon Lady, she was caught in the war with the Lady of Night. The two ancient goddesses who had been fighting for countless years were already in a fierce battle.
The Goddess of Agriculture returned to the continent after the harvest celebration.
However, before she left, she talked to Søren for a while. Before she left, she looked at Søren deeply.
At this time, the city of Modor had become one of the most powerful forces in the material plane. Although Vivian was still learning how to become a true god, receiving faith and giving divine spells, the power of the Dread Lord had gathered on them. As mid-level gods, their combat power was quite amazing!
As for Søren himself, he was also in an important stage of accumulation at this moment.
The divine power of the Dread Lord still needed to be completely integrated with him. The more than 30 million Slaughter EXP still needed to be arranged. Søren's strength needed to be accumulated before he could break through again.
A week passed in the blink of an eye.
Søren, who returned to the city of Modor, was busy controlling the new power of divinity, and the first thing to improve was his divinity. After successfully killing the Dread Lord, Søren's divinity accumulated to 350 points, and he became a [Great Divinity].
After Søren killed the number one enemy, he didn't need to deliberately keep the Slaughter EXP. Finally, he could use it to level up his profession.
At this time.
Søren's attributes had become quite amazing!
"Name: Søren – [Holy Form] [Mid-Level Divine Power].
Race: Half-elf [Massacre God's Son].
Attributes: Strength 24, Agility 44, Constitution 30, Intelligence 31, Wisdom 22, Charm 26.
Alignment: Lawful Evil
Class: Level 15 Rogue (03550000), Level 10 Shadow Dancer (MAX MAX), Level 10 Wizard (04225000), Level 16 Arcanist (04850000) [Grade 8].
Health Points: 825825 [Robust]
EXP: 1505075 Slaughter EXP, 35,545 Profession EXP [Unassigned].
Skill Points: None
Attribute Points: None
Legend: 350.
Divinity: 350 [Middle Divinity]. (Upgrading [Greater Divinity] requires 900 points.)
Godhood: 240 [Mid-grade Godhood] (Requires 300 points to upgrade [Great Divinity].)
Divine Power: 15134800. (Upgrading to [Greater Divine Power] requires 1200 Divine Power Points and mastery of [Deities Descending]'s Divine Law. The current Divinity storage limit is 4,800 points.)
Clergy: Shadow, Thief, Half-Elf, Rogue, Tracker.
Domains: Tyranny, Strife, Mage, Disease, Poison, Trickery, Slaughter, Death, Fear, Evil, Domination, Piracy, Shadow, Flora.
Spirit Qi: Evil Spirit Qi, Fear Spirit Qi.
Status: Normal.
Basic Skills: Sneak 655, Literacy 535, Steal 525, Pick Lock 475, Snare 415, Focus 425, Negotiate 585, Appraise 425, Deceive 425, Intimidation 675, Taunt 355, Perform 375, Listen 485, Dodge 525, Parry 385, Block 375, Heal 375, Search 475, Detect 605, Scroll Copy 375, Spell Identify 415, Survival 385, Use Magic Equipment 375, Cooking 325, Alchemy 515, Forge Magic Weapon 375.
Saint Form: Transcendence, Spell Immunity 1-4, Epic Divine Power, Instant Spell Cast 1-3.
Godhood Immunity: Acid, Electricity, Fire, Instant Death.
Godhood Abilities: Space Change, Death's Hand, Reality Change, Form Change, Divine Power Shockwave, Language Proficiency, Character Proficiency, Inter-Plane Communication, Astral Teleportation, Plane Teleportation.
Legendary Skills: Epic Magic Power, Epic Spell Cast, Epic Spell Cast, Epic Spell Cast, Epic Spell Cast, Epic Spell Cast, Epic Tenacity, Epic Spell Penetration, Epic Reflex, Epic Weakness Detection, Perfect Dual-wielding, Omnipotent Hands, Epic Evasion, Epic Battle Skills, Epic Dexterity, Epic Intelligence, Epic Constitution.
Special Abilities: Blessing of the Goddess of Magic, God Slayer, Blessing of the Misfortune Goddess, Blessing of the Sea Goddess, Dragonblood Baptism LV2, Heart of Slaughter, Slayer, Death Walker, Ascetic, Erudite, Blasphemy.
Personal Abilities: Nimble Left Hand, Eidetic Memory, Perseverance, Encyclopedic Knowledge, Spellcasting Proficiency, Reflex Evasion, Intuitive Evasion, Roll Evasion, Agile Movement, Evade Sight, Darkvision, Combat Spellcasting, Mobile Spellcasting, Spell Control, Empower Spell, Extreme Spell Casting, Craft Magical Equipment, Spell Penetration, High Magic Resistance, High Cold Resistance, High Fire Resistance, High Poison Resistance, High Lightning Resistance, Sturdy, High Regeneration [Advanced], Telepathy 100 Feet.
Profession Abilities: Arcane Memory, Arcane Counterspell, Arcane Runes, Shadow Dominator, Nimble Mind, Military Weapon [Proficiency], Curved Sword [Legendary].
Combat Skills: Summon Shadow [Any], Shadow Jump [Any], Shadow Strike [Any], Shadow Jump [Any], Vampiric Touch (Divinity), Sword Form [Heavy Hack], Sword Form [Horizontal Slash], Sword Form [Beheading], Sword Form [Waist Chop], Sword Form [Spinning Strike], Spinning Slash. "
…
After killing the Dread Lord, Søren's strength had increased tremendously!
If one were to use specific data to calculate, it would take more than three days and three nights to finish.
However, the most obvious increase could still be calculated. The most obvious was the increase in his attributes and basic abilities. Søren had completely caught up with the old gods. Then there was an additional ability, [Divinity Immunity]. This was the standard for becoming a great god. Søren's Divinity immunity was acid, lightning, fire, and instant death.
Simply put.
Acid damage and acid spells were ineffective against Søren. Lightning spells and lightning damage were ineffective against Søren. He was completely immune to normal fire damage, and any instant death would be automatically ignored.
Søren was completely immune to all instant death spells!
Of course.
The power of the Divine Spark immunity was not completely obtained, because this ability also included immunity to attribute absorption, immunity to attribute damage, disease, cold, disintegration, energy absorption, mental influence, paralysis, poison, sleep, intimidation, transformation, imprisonment, banishment, and so on.
Søren was still not a great god.
So currently, he was mainly improving to deal with the most common damage effects.
Then there were the Legendary abilities, which were Legendary Spell Maximization, Epic Magic, and Legendary Spell Instant Cast. These abilities could not be enhanced by the power of the Divinity. Even Søren had to rely on his own profession level to obtain these abilities.
The most obvious increase was in the Divinity of Shadow.
Søren had now completely merged with the Divinity of Shadow. He had obtained the ability to summon shadows at will, jump 500 meters at will, attack at will, and travel at will.
Simply put, he could use these abilities infinitely.
He had come into contact with the origin of the Shadow power. These abilities within the scope of the Divinity had no limit at all. Unless he lost the Divinity of Shadow, in that case, he would recover the abilities brought by his original profession level.
…
The closer Søren was to the great Divine Power, the more he felt the horror of the great Divine Power.
He finally knew why there were not many great Divine Powers promoted for so long. It was because the 900 Divinity Value alone was already a difficult task.
If there was no outbreak of the Avatar Crisis, it would take a normal god many years to accumulate it.
Now Søren's Divinity Value had reached 240 points. That was to say, as long as he killed a strong enough target, then he could officially enter the range of great Divine Power and be qualified to become the main god of a divine system!
The end of the Avatar Crisis was getting closer and closer.
Around the end of next year, the last wave of impact would break out. There was not much time left for Søren.
Because when the Avatar Crisis was completely over, it was not easy for Søren to kill a weak Divine Power god. This often meant that he needed to completely destroy the other party's church and divine kingdom. At that time, the structure of the gods would be stabilized again.
In the blink of an eye, it was early September.
The silent Mordor City was accumulating strength, and the Golem Factory was constantly producing new puppets.
At this time, some new things began to appear, such as the bank that had recently appeared in Mordor City, and a large number of farms in the Wind Spear Hills.
After enduring for a long time, the Elemental God finally couldn't help but take action.
Near the Eastern Sea, the God of Water Elements and the God of Fire Elements broke out in a shocking battle!
Fortunately, this battle was far away from human territory and did not cause too many casualties. Therefore, the gods were already very busy and did not want to care about it. The rampaging fire and water elements raged near the battlefield. This mess could not be cleaned up during the Avatar Crisis. It could only be slowly dealt with after the Avatar Crisis. (Note: The sequelae of the elemental turmoil will remain until the end of the Avatar Crisis.)
The God of Light had also encountered a little trouble recently.
That was, near the Holy City, some traces of the undead gradually emerged. What made the Holy Knights even more uneasy was that they actually found traces of the [Winter Ghost].
— — Winter Ghost [Challenge Level 25]!
The Winter Ghost was made by the Demigod Lich who sought the ultimate limit of the power of the undead. They usually stayed in the forgotten corrupted fortresses in the Astral World or the Negative Energy World. They were terrible evil creations in a long history, and they were extremely powerful Liches. Vampires and Demigod Lich could get the help of the Winter Ghost and form a temporary alliance.
These terrible creatures had the special ability of cold aura. They could use withering fire, and they could launch a destructive blow that was far beyond the power of the gods!
They were the ultimate creation of the Demigod Lich, and their natural strength value had reached a terrifying 52 points.
That's right.
These terrible monsters were even higher than the Father of the Oak Tree in terms of strength value!
If it weren't for the characteristics of the undead, even the gods would not have much chance of winning against them. But now it was the time of the Avatar Crisis, and the gods did not have much advantage against the Winter Ghost in the form of saints.
This kind of creature should not appear in the material plane.
They should stay in the Death Plane with the strongest negative energy, but now they actually appeared, and there seemed to be other forces behind them.
…
(PS: The attributes of the Winter Ghost can be searched on Baidu Encyclopedia.)
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