Søren moved forward along the mountain range.
After entering the Red Dragon's territory, he could clearly feel that the number of monsters had increased.
Generally, when an old Dragon built its nest, a Colossal Dragon would recruit monsters to guard its nest, and an Ancient Dragon would control even more minions. Søren saw Ogres the most. Even though they had been defeated by Whiterun's army once, the chaotic and evil Ogres and Red Dragons still gathered together. In addition, there were also Gnolls, Bugbears, Dark Creatures, and so on. They were all entrenched in the path leading to the Red Dragon's lair. They were responsible for preventing others from approaching. Whiterun's army had returned empty-handed because of this, and they had only seen the Ancient Red Dragon a few times.
More obvious traces began to appear in Søren's line of sight.
Not only had the target entered the Ancient Red Dragon's territory, but he had also gone deep into the mountain range. None of the monsters along the way had discovered his existence.
Søren had the [Shadow] Clergy, and his Stealth ability was frighteningly high. It was normal for him not to be discovered by monsters. However, this guy was obviously not a Rogue. It was a bit illogical for him to be able to avoid so many monsters.
After moving forward for about ten kilometers, Li Yunmu's group suddenly stopped moving.
Søren found traces of a battle for the first time, although the battle had ended quickly.
"This is?"
"Melf's Acid Arrow?"
Søren leaned over and looked at the corpse in front of him, as well as the corpses of the Bugbears.
The whole battle ended quickly. It seemed that the target had accidentally encountered a group of Bugbears, and there were traces of a bonfire next to him. According to Søren's guess, the target must have set up a bonfire at night, and then suddenly encountered the wandering Bugbears. This time, he was discovered by the enemy. Søren suspected that he did not use any of his items at that time.
"It looks like he was attacked while camping."
"His spellcasting level is not low! All the Bugbears were killed by a single spell. The enemy's spellcasting speed is very fast! "
Søren looked at these traces and fell into deep thought.
According to the feedback from the tracking clergy, the battle should have started last night. In other words, the target had let down his guard after entering the mountain range, and had even chosen to set up camp in a tent, which wasn't too far away from Søren. However, after this battle, he should be a lot more cautious.
Søren decided to chase after him.
When night fell, he could already feel that he was very close to his target.
However, Søren didn't find him. He only followed the trail and found some clues. The monsters in the area became denser. They were all creatures enslaved by the Ancient Dragon. There were even Taurens in the Underdark nearby.
"Eh?"
Søren bent down and looked at the rock in front of him, then muttered, "It's around here. Has the target gone up the mountain? "
Go up the mountain?
In front of him was a towering mountain peak.
At the top of the mountain was a half-activated volcano. This was man-made. The Ancient Red Dragon had transformed this place into a volcano that had yet to erupt with the help of the elemental turbulence in order to create a suitable lair for itself.
As Søren approached the mountain, the number of monsters decreased significantly.
"He actually hid under the Ancient Red Dragon's lair! This guy really has some guts! "
Søren followed the trail and soon saw a cave. It was dark inside, but it didn't affect Søren's dark vision.
He carefully entered the cave.
Then.
Then, something inconceivable happened.
Søren felt the presence of a human, but he couldn't see him at all!
It was like Søren wearing an anti-detection cloak. No shadow could hide in front of Søren, who had the Shadow Clergy. The invisible state of the target seemed to be caused by some kind of Divine Artifact.
There was a very faint sound of breathing in the cave.
It seemed that the target was very tired after running for so long. There was a security trap at the entrance of the cave, but it wasn't a problem for Søren at all.
There was a magic circle set up in the cave.
The target was lying on a long rock in front of him. This should have been the bear's lair.
"Time Stop! [Legendary Spell] "
Søren couldn't see the target, which made him even more cautious. In order to make sure that there were no accidents, he directly cast a legendary spell, Time Stop.
Everything was frozen.
Søren's figure quickly approached and then rushed toward the target.
Mortals couldn't be immune to Time Stop, which was one of the advantages that gods had against legendary spellcasters.
An invisible energy barrier appeared.
There were several defensive items on the target's body, and almost all of them were automatically activated at the moment of being attacked by Soran.
"Simulacrum!"
Two figures of Søren appeared, and in an instant, the silver light of his sword turned into a curtain, and in the blink of an eye, the opponent's energy barrier was broken.
Then!
Søren pressed down on the target that he could touch but couldn't see at all.
Blood splattered!
Søren slashed at the opponent, and then felt the staff in the opponent's hand. Almost without thinking, he cut off the target's arm, and then the staff fell into Søren's hand.
A figure appeared.
The effect of Time Stop was still there. After Søren took the staff, a guy who looked a little embarrassed but familiar appeared in front of him.
— Ildis!
According to the original historical track, he inherited part of the divine power of the Goddess of Magic.
This lucky guy should have become the new God of Mages in the original history, but because of Søren, Søren took the initiative to help the Goddess of Magic in the Misty Forest, so Ildis lost a very important opportunity. However, as one of the best among the natives, he still got another adventure, and that was, Ildis successfully found the legendary [Archmage's Staff]!
After seeing the staff in his hand, Søren immediately knew why Ildis could take the Staff of Savras and escape from so many people.
There was no mercy at all.
Soran directly killed Ildis in front of him because the effect of the Time Stop spell was about to end, and the target was a legendary mage. At the same time, Savras' Scepter was still on him. Søren absolutely did not allow any accidents to happen.
Death came.
A soul appeared in Søren's Divine Sense.
— — "Soul Imprisonment!"
Why didn't he leave him alive for interrogation? This was what Søren relied on. As a god, he had the ability to imprison souls, and it was obviously much safer to interrogate a dead enemy.
A little bit of divine light appeared.
To Søren's surprise, when he killed Ildis, a data prompt appeared:
"[Archmage] Ildis killed! … "
"Extracting target's soul energy! Target's soul is imprisoned! You've gained 250,000 Slaughter EXP! … "
"Target has divinity! … "
"Extracting target's divinity! You've gained 5 divinity! … "
"Target has divinity! … "
"Extracting target's divinity! You've gained 3 divinity! … "
…
"Target has a domain of divinity! … "
"Extracting target's divinity! Compatibility 85%! You've gained some information about the divinity of [Mage]! … "
"Divinity fusion! … "
"You've mastered the domain of [Mage]! You've gained some information about the divinity of [Mage]! … "
…
The golden light of divinity appeared.
Søren was right; Ildis had inherited some of the power of the God of Mages. It seemed that his decision to kill the target directly was very correct. Because Ildis was only a mortal, he still couldn't fully grasp the power of the God of Mages. If he was given a little more time and the power of Sarflas' scepter, Ildis would soon be able to ascend to godhood.
"What a lucky guy!"
Søren muttered to himself as he stared at the corpse in front of him.
Although he changed history, Ildis was obviously a person favored by luck. If he could obtain the power of the God of Mages, if he did not meet Søren, it would not be difficult for him to become a god as a mortal.
Soon.
The Scepter of Savras was found by Sauron.
However, his attention was mainly on the first staff, and that was the legendary [Staff of the Archmage]!
What a surprise!
This Divine Staff actually had the aura of the Divine Son of Massacre, and there was a remnant of the Divine Power of Massacre. This meant that it had been used by the Divine Son of Massacre and killed a large number of enemies.
Item Type: Staff of the Archmage
Item Grade: [Level 5 Divine Artifact]
Item Description: This is a legendary Divine Artifact. It has a very strong power. Every time it appears, there will be a bloody storm in the material plane. The Divine Son of Massacre once used this weapon and used it to kill the final enemy of the War of the Gods. This weapon has been stained with the [Blood of God], and there is a remnant of the aura of massacre on it.
Equipment Requirement: Spellcaster.
Equipment Effect: Divine Artifact, Blood of God, Greater Dispel Magic, Succubus Immunity, Immunity to Enhancement, Protection from Evil, Protection from Energy, Spell Storage, Permanent Invisibility.
Weapon Effect: [Divine Artifact]. This weapon is a legendary Divine Artifact. It cannot be destroyed by conventional means, and it is also immune to Disintegration spells. Only Legendary Disintegration spells have a 1% chance of destroying this Divine Artifact, but the one who destroys it must also receive a backlash from the Divine Power.
Weapon Effect: [Blood of God]. This weapon has been soaked in the blood of countless high-level demons, demigods, false gods, and even real gods. Some powerful beings who once coveted the Divine Power of Massacre have also died in its hands.
Weapon Effect: [Greater Dispel Magic]. When this weapon hits the target, it will automatically cast a Legendary Dispel Magic and automatically remove the defensive spells on the target.
Weapon Effect: [Immunity to Charm]. When this Divine Artifact is held, it will automatically be immune to all Charm spells.
Weapon Effect: [Protection from Evil]. When this Divine Artifact is activated, it will automatically cast a Protection from Evil spell.
Weapon Effect: [Immunity to Enhancement]. When this Divine Artifact is held, all immunity resistance + 2.
Weapon Effect: [Energy Protection]. When this Divine Artifact is activated, it will automatically activate an Energy Protection Field.
Weapon Effect: [Spell Storage]. This Divine Artifact is stored with the Legendary Spell [Spell Trap], [Chain Lightning] 2 times, [Lightning] 4 times, [Fireball] 6 times. This Divine Artifact will automatically recharge itself every day.
Weapon Effect: [Permanent Invisibility]. When this Divine Artifact is activated, it will enter a state of invisibility. The state of invisibility has no cooldown, and it will remain in effect forever unless it is removed by the user.
… … …
The Archmage's Staff!
If there was a Divine Artifact in the material plane that could be compared to the Holy Avenger, it would undoubtedly be the Archmage's Staff!
It was a Divine Artifact that would automatically cast a 'Greater Dispel Magic' when it hits the target.
Søren finally understood why Ildis could avoid so many Wild Bosses. It was because these enemies could not see him at all.
You've already exceeded your reading limit for today. If you want to read more, please log in.
Login
Select text and click 'Report' to let us know about any bad translation.