Sure enough, she was the darling of nature.
It was the same [Plant] domain, but Søren's effect was completely incomparable to Karina's ability. All the demons were trapped in place by the vines, and the nearby trees also came to life to trap the enemies with their branches. Søren had rushed to the front of Yenogu's incarnation in an instant, and his curved sword was accompanied by cold light all over the sky, directly slashing at the enemy's vital parts.
— — "Slaughter Domain!"
Puchi.
Blood gushed out from the wound.
Just at the moment when Søren killed Yenogu's incarnation, a soul invisible to the naked eye emerged. This was the soul power from the Gnoll King's body, and the divine power that Søren needed most at the moment.
"Die!"
The Slaughter Domain directly blocked the nearby space, and then Søren tried to activate a trace of the power of the Death Domain, and then in an instant, divine power surged wildly, directly targeting the Gnoll King's soul projection as the target.
"No!!! … "
A shrill scream sounded, and the soul projection of the King of Gnolls was instantly cut into pieces. Not only did the scream come from the material plane, but even in the magnificent palace on the 422nd floor of the Abyss, there was a roar full of anger and fear.
Part of his soul was killed.
If the incarnation of the demon lord was killed, it would affect its strength a little, and if even the soul projection did not come back, the problem would not be a reduction of strength.
It would be a drop in level!
At this time, a row of data appeared in front of Søren's eyes:
"Killed the incarnation of the Gnoll King – Yenogu! … "
"Extracting the target's soul energy! You've gained 279,000 Slaughter EXP! … "
"The target has the power of divinity! … "
"Extracting the target's power of divinity! You've gained 5 divinity! … "
"The target has the power of divinity! … "
"Extracting the target's power of divinity! You've gained 1 point of divinity! … "
…
The incarnation of the demon lord did not have much Slaughter EXP. The biggest gain from killing him was the 5 divinity points and the precious 1 point of divinity.
Only by killing Yenogu's body could one obtain a huge amount of Slaughter EXP!
But the data did not stop, and new data prompts continued to appear below:
"The target has the Aura of Fear! … "
"Extracting target's Fearsome Spirit! Your ability [Spirit of Fear] has been strengthened! … "
"Obtained a trace of Divinity of Fear! … "
…
Yeenoghu also has the divinity of fear?!
Could it be that after the death of the Dread Lord, he also seeped a trace of his domain into it?
However, Gnolls seemed to be creatures that spread slaughter and fear to many races. It seemed that Yeenoghu's ambition was not small!
There was a row of data prompts at the back:
"The target has berserk divinity! … "
"Divinity compatibility 31%! The compatibility with the main body was too low! … Demon Incarnation Compatibility: 78% … Divine Power Conversion! … "
"Extract and transform the target's remaining violent divine power! … "
"The Demon Incarnation has mastered the [Berserk] domain! … "
…
Domain power!?
With the death of Yenogu's avatar, a divine power that was rejected by Søren's body emerged.
However, he couldn't absorb this power himself, but the demon incarnation had a good fusion ability. With a trace of divine light, the demon incarnation actually grasped the first domain ability.
Berserk Domain!
The battle was over.
The demons summoned by Yeenoghu were cleaned up, and Søren also canceled the summoning of the demon incarnation. Now there was only the leader of the Dryads – Karina by his side.
He glanced at the other survivors, and then his eyes fell on the girl – Cicada and the young Blademaster.
After a moment of silence, Søren said slowly, "Let's get out of here first!"
The Mage's Hand.
The artifact flail on the corpse of Yeenoghu's avatar fell into the palm of Søren. He quickly walked out, and the others looked at each other and followed.
The movement here may have alarmed a lot of people, so it was better to leave here first.
The artifact was in his hand.
Søren had just gotten the Flail of Time [Ice] and noticed a familiar divine power. It was the power of the Massacre God.
The Flail of Time used to be the most notorious weapon of the Massacre God!
When this weapon had five heads, it even killed the chief priest who had inherited most of the divine power of the Massacre God. When it first got three heads, the Flail of Time had ended countless powerful enemies in the hands of the Massacre God.
Item Type: Flail of Time [Ice] (Incomplete)
Item Grade: [Grade 1 Artifact]
Item Description: This is a part of a legendary artifact. Because the power of the other four parts is incomplete, the power it can exert is not as good as a legendary equipment. However, its potential is amazing. As one of the most powerful artifacts in the entire material plane, if anyone can gather all five heads of the Flail of Time, he can have the terrible power to kill gods and demons! The Massacre God once used this weapon and killed the last enemy of the War of Gods with it. This weapon has been stained with [God's Blood], and there is a residual murderous aura on it. (Note: This artifact still has the power of the Massacre God.)
Requirements: Strength 14 or above [Strength Requirement + 2].
Effects: Artifact Characteristic, God's Blood, Frost Damage, Armor Break, Cripple, + 3 Sharpness, + 5 Toughness, + 10 Armor Break, + 5 Bone Break.
Weapon Effect: [Artifact Characteristic]. This weapon is a legendary artifact. It cannot be destroyed by normal means and is also immune to [Disintegration]. Only legendary [Disintegration] has a 1% chance of destroying this artifact, but the one who destroys it must also suffer the backlash of the divine power.
Weapon Effect: [God's Blood]. This weapon has been soaked in the blood of countless high-level demons, demigods, false gods, and even real gods. Some powerful beings who once coveted the Massacre God's Title also died in its hands. Even if this is only a part of the artifact, the Flail of Time is still soaked in the power of the God's Blood.
Weapon Effect: [Frost Damage]. This is the ice head among the five heads of the Flail of Time. As only one-fifth of the parts have been repaired, this weapon can only exert a weak power. When it comes into contact with any enemy, it will cause an additional 5 Frost Damage to the target and affect the enemy's movement to a certain extent.
Weapon Effect: [Armor Break]. As a five-headed Flail of Time, the Flail of Time has a terrible armor breaking ability. Even if only one of the heads is equipped, it can easily break through most armor. [Age Flail] could ignore all armors below the Transcendence level, including full-body armors that couldn't block its attack. When the five heads of the Flail of Time are fully assembled, its armor breaking ability will be further enhanced. Even Legendary level armor will not be able to protect it from damage!
Weapon Effect: [Cripple]. The Flail of Time has a terrible lethality. When attacking the enemy, there is a certain chance of crippling the target directly. When the target is attacked by the Flail of Time, the target must undergo a compulsory test of Toughness. Otherwise, the movement speed and attack speed will be reduced because of the cripple. The number of the heads of the Flail of Time determines the power of the ability.
…
A familiar power.
It was the power left behind by the Massacre Bloodline on this Divine Weapon. The Flail of Time was in the era when the Massacre Deity was active, and its wielder had killed many other Massacre Deities.
That was why Søren felt a trace of divine power from the Massacre Domain on this weapon!
Ice Head.
Poison Head.
Søren had now collected two parts of the Flail of Time. If he fused them together, the Flail of Time could become a Grade 2 Divine Weapon.
— — Flail of Time [Ice, Poison].
If he could get another head of the Flail of Time, then the Grade 3 Divine Weapon Flail of Time would surpass all the Divine Weapons in Søren's hands.
The Holy Avenger's level was higher than the Flail of Time.
However, if the Flail of Time with five heads was assembled, no other weapon would be able to deal more damage than it, and the damage would be more stable. This was because Søren remembered the effect of the Flail of Time with five heads.
— — "Each attack deals an additional 10 points of Ice Damage, 10 points of Poison Damage, 10 points of Lightning Damage, 10 points of Fire Damage, and 10 points of Strong Acid Damage."
Regardless of whether the user's Strength was high or low, as long as the Flail of Time took a hit, the user would have to endure 50 points of additional attribute damage first!
…
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