The wound opened up again.
When Søren let go of the spear, his leg was already bleeding profusely.
He was in better condition at the beginning of the battle, but the last two leaping attacks had worsened his injury. The wound that had already closed up had opened up again due to the excessive use of force, and it seemed to be even more serious than before. As a result, Soran was limping and had to be carried by the other caravan guards on horseback.
But it was worth it!
Søren received 1800 Slaughter EXP this time. If he wanted to, he could level up to Level 6 right away.
"Let the caravan come over first."
Søren glanced at the guard captain and saw that he was also looking at him. He then said in a deep voice, "These worms are worth quite a lot.
But it's hard for us to dig them out. Let the others help.
Also … "
"I think you guys will need some money too."
After he finished speaking, he looked at the other warriors. One of them was severely injured, while the other six had light injuries. The ones with light injuries were slightly better. At most, they were scratched by the worms and would recover in a day or two. However, the severely injured warrior had lost an arm, which meant that his career was over. It was impossible for ordinary people to afford the extremely expensive 'limb regrowth'. The cost of casting a high-level divine spell was more than 3,000 Gold Derahls.
Moreover, they had to pay a corresponding price. (Priest's Health)
Otherwise, Søren would not have waited for half a month to get someone to cast 'Greater Restoration' on him after he was severely injured.
According to the rules of this trade.
If the caravan guards encountered monsters or bandits on the way, the spoils of war would belong to the caravan guards.
The money they exchanged for would also be given to them to settle down the injured and compensate the families of the injured.
This time, no one died.
This was already considered fortunate. After all, there were bound to be some casualties when challenging an ankheg above one's level. (Ankhegs are Level 10. Caravan guards have an average Level of 6 – 7.)
"Mark."
The guard captain nodded and ordered one of his men, "Go and call them over."
"Let's drag these worms out together."
"Be careful of their blood."
"The blood of these things is acidic. Wrap your hands with a cloth and try not to touch them directly."
"The most valuable part of an ankheg is the carapace on its head. It can be used to make armor, and it's also the hardest part of its body." Soran did not help this time. He just sat on his horse and watched the battle unfold.
"Do you see the carapace by its mouth?"
"It can be used as a part of a gauntlet. It's something that can be easily sold."
"Pry open the skull from the front."
"This is a natural enchanted shield. You can use it after forging it. It can be sold for 150 Kindler coins in the city."
"Get someone to peel off the carapace on the tail."
"These are used to make half-body armor. The carapace on the back is basically useless. The size is not very suitable."
"Unless we can find an expert to make a tower shield."
"The meat of these things is useless."
"Blood is easy to sell in the swamp, but basically no one needs it here."
"Get someone to dig out his heart."
"Some wizards need this kind of strong heart. It should be worth around 10 Kindler coins."
Søren said as he ordered them to dismember the ankhegs and take out the materials that could be sold for gold coins. The respect on the others' faces became more and more obvious. It was not only because Søren killed two ankhegs, but also because of his wealth of knowledge. Experienced teammates like him were the most welcome. They could discover wealth that others didn't know about and maximize the benefits they could get from a battle.
They really needed a sum of money.
Their injured comrade needed a retirement fund. At the very least, it was enough for him to buy a piece of land and ensure his income for the rest of his life.
The caravan soon arrived.
The merchants ordered their workers to help them drag the ankhegs out from the ground and load the valuable items onto the carts.
A small group of guards stood guard while the others busied themselves with work.
After the intense battle, a rare smile appeared on the guards' faces. According to Søren, the three ankhegs were worth around 1500 Kindler coins. It was almost the same as their employment fee. Even if they deducted the retirement fund for their injured comrade, each of them would still get around 10 Kindler coins.
The captain had already discussed this with them before they dealt with the corpses.
He would get 10% of the profits, the heavily injured Kesar would get 15%, the injured would get 20% (6 people), the ones who participated in the battle would get 15% (9 people), the ones who didn't participate in the battle would get 10% (18 people), and finally, Søren would get the remaining 30%.
It was a very fair distribution.
Søren had contributed a lot in this battle, and without him, it wouldn't have been so easy.
Someone might have died in the battle!
Fair distribution was the most important factor in maintaining a team, and it was even more important than the friendship that came from fighting side by side.
With around 200 Kindler coins and his previous savings, it was enough for his injured comrade to return to his hometown and buy a piece of land that was about 100 acres. He could then hire farmers to farm the land and become a rich farmer. This way, he would have enough money for the rest of his life, and he wouldn't have to live in poverty because of his broken arm.
In fact, many adventurers were very concerned about this!
They were in a business that involved blood on the edge, and no one knew when they would no longer be able to pick up a knife.
The caravan continued to move forward.
Because of the respect the guards had for Søren, the other merchants were also in awe of him, and there was even a hint of curiosity on their faces.
Wanderers.
These people were either notorious thieves or legendary figures in the wilderness.
People who wandered alone in the wilderness were qualified to become the main characters in the stories told by the bards. (For example, Aragorn was the main character in "The Lord of the Rings".)
On the large carriage.
The mysterious woman glanced at the body of the ankheg, and as if she could feel the fierce battle that had just begun, she ordered: "Tell the merchants to prepare some compensation."
"I'll only take 20% of the profits this time."
The servant in charge quickly retreated and began to discuss with the merchants.
Obviously.
She didn't realize that Søren had already maximized the profits from the battle.
After the mysterious woman finished speaking, she glanced at Søren and noticed the bloodstains on his thigh. She frowned and said: "Come to the carriage."
"The wound on your thigh needs to be stitched up, or else it won't be easy for you to recover."
Søren felt the wound on his thigh, then immediately got down from the horse and staggered into the carriage.
The interior of the carriage was very spacious.
The room was covered with soft woolen cloth. Just by looking at it, one could feel that it was very comfortable. In the middle of the room was a low table with a metal copper stove (unknown) and a deck of tarot cards thrown on top of it. It was said that the Northern Witches could rely on them to predict fortune and misfortune. There was a faint fragrance in the air. He couldn't tell what it was, but it made him feel refreshed. It was similar to the fragrance that wizards used when they were preparing to memorize spells.
The mysterious woman bent down and rummaged around. Her full and round buttocks were like a full moon, and it attracted Søren's attention.
It was very rude to look at a woman's buttocks, especially when she was treating his wound.
So Søren quickly looked away and put the clothes under his thigh to prevent the blood from falling on the expensive fur.
"Do you want to do it yourself? Or do you want me to do it? "
The mysterious woman took out a curved silver needle and a translucent thread. The needle was made of a special material and wouldn't cause the wound to become infected.
Søren glanced at it and said in a low voice: "I'll do it myself."
"Okay."
The mysterious woman lit a candle and put the needle on it to warm it. Then she put the needle through the translucent thread and handed it to Søren.
* Sizzle! *
Søren took the needle and untied the bandaged wound. He then pierced the needle into the flesh and sutured it. The pain made him suck in a breath of cold air. Then he clenched his teeth and started to suture the wound bit by bit. This kind of wound needed to be sutured in order to heal quickly. Otherwise, even if he used healing potions, it wouldn't be very effective. Even the slightest movement could cause the wound to open again. Although the healing potion had some magical and divine effects, it wasn't omnipotent.
When Søren finished suturing the wound that was almost half a foot long, his whole body was covered in cold sweat!
The mysterious woman looked at him silently and said: "It seems like you've learned how to bandage wounds?"
"It's a necessary skill in the wild."
Søren replied casually. Then he took out a bandage and applied some ointment, carefully wrapping it around the wound.
At the same time, a row of data appeared:
"Suture successful."
"You've successfully sutured the wound! … You've reduced your injury! … "
"Heal + 2."
At this time, Søren finally had the time to look at his stats page. He didn't know when, but there were a lot of new skills.
They were all basic skills that were commonly used.
"Name: Søren
Race: Half-elf
Attributes: Strength 14 (+ 2), Dexterity 20 (+ 1), Vitality 19, Intelligence 18 (+ 1), Wisdom 15, Charm 16
Alignment: Lawful Evil
Profession: Level 10 Commoner (Max)/Level 5 Rogue (0/3000) [Grade 2]
Health Points: 52/52
Experience Points: 3650 (Slaughter EXP), 100 (Profession EXP) [Unassigned]
Skill Points: None
Attribute Points: None
Status: Normal
Basic Skills: Sneak 103, Steal 35, Pick Lock 45, Snare 55, Negotiate 3, Appraise 1, Deceive 3, Act 1, Literacy 1, Dodge (Roll) 5, Listen 3, Heal 2, Spell Identify 1
Legendary Skills: Omnipotent Hands [Sealed] (Weakened)
Personal Abilities: Nimble Left Hand, Eidetic Memory, Perseverance
Profession Abilities: Grasp of Shadows, Military Weapon [Proficiency]
Combat Skills: Shadow Strike. "
…
Other than the basic skills that he had learned at the beginning, Søren also gained 3 Listen (to fight against Ankhegs), 5 Dodge (to fight against Ankhegs), 1 Negotiate (to fight against Ankhegs), and 2 Heal (to fight against Ankhegs).
It seemed like his basic skills could be leveled up through training!
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