On the warship.
Søren held Vivian's small body and landed on the deck. Both of them didn't care too much about what just happened. In Søren's eyes, it was just Vivian saving a slave, but in Vivian's eyes, she just helped a very pitiful person. Both of them didn't notice the changes in the slaves, especially the two slaves who were helped by Vivian. Their hearts were filled with gratitude for escaping death.
The change wasn't obvious, but it was like a seed that had begun to sprout!
Søren sat on the deck and whispered to Vivian. It was all simple things. Occasionally, the little girl would ask him a few tips on learning spells. Although Vivian's talent in spells was stronger than Søren's, her experience in fighting spellcasters was definitely not as good as Søren's. Fighting style was difficult to teach because wizards basically didn't have any fighting style. Their only style was to learn as much as possible about the opponent before the battle, collect information about the opponent's abilities, and then fully prepare for the battle.
There was a saying that went like this.
"A prepared Sorcerer is almost invincible!"
There were different ways to fight against different enemies. The real test of a spellcaster's ability was a sudden and unexpected battle. That was the critical moment when luck, experience, knowledge, and so on were tested. Søren's point of view on spells was similar to Gloria's. That was, a wizard must first master a large amount of knowledge, including humanities, geography, customs, elements, planes, domains, astrology, spirit, beliefs, and so on. This huge amount of knowledge could be the strongest backing, and when experience reached a certain level, it could be transformed into real power!
At that time, a wizard's fighting ability would be formed.
A fixed set of spell memories was not easy to use. For example, in the current sea environment, more than 70% of the spell memories had hidden dangers, and it was necessary to test one's ability to adapt.
What Søren taught Vivian now was the knowledge of adapting to changing situations!
It wasn't about which spells were better or which ones were more effective. Instead, it was about deciding the way to fight based on the environment. This was the core fighting philosophy of Rogues, and also Søren's survival technique.
Rogues couldn't beat Warriors in a one-on-one fight, and they couldn't beat Rangers in a long-range fight with bows and arrows.
The most obvious characteristic of a good Rogue was that they could adapt to any combat environment and always find the most advantageous way to fight.
The so-called 'prepared adepts' were also looking for the most advantageous way to fight!
Vivian sat on Søren's lap and listened quietly. From time to time, she would tilt her head and frown as she pondered. There were some things that she didn't quite understand. After all, she was still too young, but that didn't stop her from memorizing them. Vivian's memory wasn't any worse than Søren's. She also had a photographic memory, and her ability to understand knowledge was much better than Søren's. Currently, she was limited by her age. Her mentality and thoughts were not fully mature yet, so she would occasionally have very childish thoughts.
This was normal.
If someone had a good memory and could recall things when they were ten years old, they would definitely be sure that they were a naughty child at that time!
Many of her thoughts were very childish, and her way of thinking was also limited.
…
Soon, it was noon.
Adele Isabella came up with a bowl of bass soup. The red-haired female pirate was a little strange recently. She actually thought of cooking for Søren.
The group quickly finished a simple lunch.
There weren't so many requirements for sailing at sea. The most important thing was to have a balanced nutrition and enough fresh water. Vegetables were the most important for long-distance sailing, and meat could be supplemented by fish. Vivian had been more sleepy recently. For some reason, she could currently sleep about sixteen hours a day, which was several hours more than a normal child of her age. From the outside, the little girl seemed to be a little exhausted and a little dispirited. But Søren didn't know why she was exhausted.
She didn't move much recently.
The little girl quickly went to take a nap after filling her stomach. Before she left, she muttered something to herself. Unfortunately, Søren didn't hear anything.
He couldn't read lips, so he didn't know what Vivian was muttering to herself.
Therefore, there was never too much knowledge and skills. Søren didn't understand, so he just thought that the little girl was bored and mumbling.
When children played games by themselves, it was easy for them to mumble something.
After dealing with a lot of things.
Søren finally had time to start upgrading his profession level. He had accumulated a lot of Slaughter EXP, and he endured until now to upgrade his combat ability in one breath.
"Dual-wielding [Personal Ability]: In battle, you gradually learned how to use both hands to fight with two weapons at the same time. This is a very difficult combat skill to master. Only those who are very flexible with both hands can train it. However, after mastering this ability, you will attack faster than others in battle, although this will reduce your ability to hit the enemy. [Number of attacks per round + 1, accuracy -2] "(Prerequisite for Enhanced Dual-wielding)
It didn't seem to be a very powerful combat ability.
Yes.
Dual-wielding wasn't very powerful. It could deal with weaker enemies, but if you were dealing with enemies of similar strength, using two weapons at the same time would greatly reduce your chances of attacking the enemy. What Søren valued was not [Dual-wielding], but [Enhanced Dual-wielding], [Greater Dual-wielding], and [Legendary Dual-wielding].
A row of data appeared in front of him:
"The Shadow Dancer profession has been upgraded to Level 3."
"Received 27 (DEX 22 + (INT 20-10) * 0.5) skill points, HP increased by 14 (Profession HP 8 + (CON 21-10) * 0.5)."
"You've received the Shadow Dancer profession ability [Summon Shadow]! … "
"You've received one free attribute point."
"You've received one ability point."
…
With abundant Slaughter EXP, Søren naturally prioritized upgrading the Shadow Dancer's level. The Shadow Dancer's level was calculated in the Rogue profession level, but the highest level the Shadow Dancer could reach was Profession Level 10. At that time, the Shadow Dancer profession would be maxed out. Many advanced professions had a profession level cap. For example, the Wizard's advanced profession [Archmage] could only be upgraded to Level 5 at most.
"Summon Shadow [Supernatural Ability]: Starting from Shadow Dancer Profession Level 3, the Shadow Dancer can summon a shadow to fight together. It is an undead shadow. Unlike ordinary shadows, this shadow cannot be dispelled, reprimanded, or commanded by others. This shadow is the Shadow Dancer's partner and can communicate with the Shadow Dancer clearly. Every time the Shadow Dancer levels up, the shadow partner will get + 2 basic HP. (Up to 10 HP, equivalent to an ordinary Warrior.) "
Advanced professions had a strong reproductive ability.
Although the Shadow Dancer consumed a lot of Slaughter EXP to upgrade his profession level, he could learn a lot of 'supernatural abilities' as his profession level increased.
This [Summon Shadow] was one of them!
As the total profession level of the Rogue increased to Level 10, the Slaughter EXP needed to level up suddenly skyrocketed to more than 75000 points. The Slaughter EXP would get higher and higher, and it would skyrocket again when the Rogue's total level reached Level 15. The most difficult thing to enter the Realm of Legends was after Profession Level 15. Many people were stuck there and could not cross over for a lifetime. It required more than 2 million Slaughter EXP to upgrade to the Realm of Legends, nearly half of which was between Profession Level 15 and Profession Level 20.
One Free Attribute.
Søren still allocated it to Dexterity and increased it to 23 points. As for the Skill Points, there was no doubt that they were added to Knowledge. He had almost reached the requirements of [Sage]. To be able to master abilities so quickly and continuously receive various information prompts, Søren felt that it had something to do with the improvement of his Knowledge.
Finally.
This was the advanced ability that Søren was most concerned about – [Enhanced Dual-wielding].
"Enhanced Dual-wielding [Personal Ability]: As the number of battles increases, you feel more comfortable with how to use weapons with both hands. You begin to feel the slight difference in the trajectory of the weapon's movement. When you launch an attack, you can continuously hit the enemy, leaving them with no chance to fight back. This kind of technique is still improving. You feel that you still have a lot of room for improvement, but this requires more from you. [Number of attacks per round + 2, Accuracy -1, Dexterity 16 points.]
…
[Enhanced Dual-wielding].
Søren unhesitatingly put his Skill Points into [Enhanced Dual-wielding]. This ability required Dexterity, and the more advanced it was, the more Dexterity it required to master. This was only the prerequisite for [Dual-wielding], and the increase in combat strength was not obvious. When he mastered [Greater Dual-wielding], that would be the time when he would truly explode.
At that time, Søren would not have a Accuracy penalty, and at the same time, the attack speed of his left hand would increase by 3, and the gap between the two hands would be further reduced.
As for the final [Legendary Dual-wielding], it was also called [Perfect Dual-wielding].
In simple terms.
Søren's main hand could attack for a number of times, and his secondary hand could attack for the same number of times. Both his hands would become equally agile, and his attack speed and accuracy would be the same in battle. With [Legendary Dual-wielding], there would be absolutely no pressure for him to slash more than ten times in a second. Using a sword to block bullets would be like child's play!
That would be the time when he would truly be awesome.
However.
The final [Legendary Dual-wielding] was very difficult to master. Any ability that started from Legendary was extremely difficult to master.
…
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