Inside a dark room.
Søren carefully took out the heavy stone. Vivian had been following Gloria all this time, and the Northern Witch had to teach her knowledge at night. Maybe she felt something, but the little girl was obviously working harder than before. She had almost finished reading all the books that Gloria brought with her. At this rate, she would soon become a qualified Wizard. Søren also thought that it was good for the little girl to learn more. After all, it was not easy to find a Senior Witch to teach her.
He held the heavy stone in his palm and tried to identify it at the same time. Soon, a row of data appeared:
"Item Type: Elemental Crystal Stone (Earth)
Item Grade: [Grade 1 Legendary Item]
Item Description: A special treasure from the Earth Elemental Plane. It was formed by the spiritual energy of the earth. It was endowed with special magic. When activated, it can cast powerful spells. It doesn't seem to be a single item. From the patterns on the edge, it can be seen that it was once part of something.
Requirements: None.
Special Effects: Summon Earth Elemental (7 days once), Stone Skin (3 days once). "
…
Grade 1 Legendary Equipment.
Søren's mouth revealed a smile. After such a long time, he finally got his first Legendary Equipment. In this world, equipment that could increase attributes was very rare. Most of the equipment could produce additional effects or cast certain spells. For example, the Wizard's Staff. Most of the Staff could not increase the power of their spells. The most common effect was that it could store spells. Gloria had a Staff that stored spells in her multi-dimensional bag.
The Staff could be used more often than the Spell Scroll, but it could not store more advanced spells.
There was a relatively simple rule to determine whether an item was a Legendary item or not. That was, Legendary items could automatically restore the number of spells they could cast, and the requirements to use them were lower. The Staff could not be activated without the corresponding ability. However, many Legendary items could still activate their power even if they did not have the ability to cast spells. Søren also had a Dead Wood Staff in his multi-dimensional bag. It was a weapon similar to a Staff, and it was enchanted with a specific number of spells.
However, Legendary equipment did not have such a number of times. As long as it was a Legendary item, many of them could automatically recover over time.
"Summon Earth Elemental."
Søren gently stroked the smooth stone and murmured, "This seems to be a sixth-circle spell. Although it can only be used once every seven days, it should be enough to deal with many situations."
Earth Elementals had a monster level of around 15. Summoning an Earth Elemental to help him would have a huge effect.
Just by looking at how Søren had been slashing at the Iron Golems for a long time, one could tell how strong they were as meat shields. They could even fight against the Iron Golems for a long time.
The second spell he could use was the 'Stoneskin' spell, which was one of the most important defensive spells for wizards!
If a mage's armor could block one or two attacks, then Stoneskin would allow a wizard to stand in the middle of a crowd and let them attack him. A Mage's Armor could only provide a few dozen points of Defense, and an Advanced Mage's Armor could only provide a hundred or so points of Defense. However, Stoneskin could withstand more than 150 points of Physical Damage. According to Soran's current attack power of 30 points per slash, he would need at least four or five slashes to break through the protective energy of Stoneskin.
However, Stoneskin also had a drawback. After casting Stoneskin, one's Dexterity would decrease by around 2 points.
Since it was not an energy field like a Mage's Armor, Stoneskin would also be broken after receiving high damage, but it could greatly reduce the damage received.
"Summon Earth Elemental [Sixth-Circle Spell]: After casting the spell, a portal will be opened to the Earth Elemental Plane. Summon an Earth Elemental with 12 basic HP, 10% chance to summon an Advanced Earth Elemental with 16 basic HP, 5% chance to summon an Elite Earth Elemental with 20 basic HP, and 1% chance to summon an Earth Elemental Lord or Earth Elemental Elder.
After casting the spell, the Earth Elemental has a 10% chance to attack the caster. The caster must complete a Will Test to control the Earth Elemental's Will. The Earth Elemental will then act according to the caster's will. The difficulty of the Will Test depends on the level of the Earth Elemental. The higher the level of the Earth Elemental, the more likely it is to trigger the Will Test. "
…
The basic HP was the minimum HP of each level. If the HP was 12, then 10 levels of creatures would have at least 120 HP. Søren's Rogue class had a basic HP of 6, and the Wizard class had a basic HP of 4. Therefore, if an Earth Elemental with a base HP of 20 was summoned, its meatshield ability could even resist the giant dragon for a period of time.
But all supernatural creatures had a much higher basic HP!
And this basic HP could be added with Constitution. That was to say, as long as the Constitution was higher than 10, every 2 points of Constitution would give an additional 1 point of HP.
That was why supernatural creatures had such a strong vitality. They could not die even after being slashed so many times!
Søren was the same.
The higher the HP, the stronger the vitality. Ordinary people would start to feel dizzy after losing a little more blood, but as long as his blood loss did not exceed the critical point of death, his combat power would not be reduced too much. Vitality was not only reflected in this little bit, but also in many other aspects. For example, the reaction after being poisoned, the effect of resisting some deadly spells, and the influence of strength in a seriously injured state, etc.
"Stoneskin [Level 4 Spell]: After casting the spell, the caster will be covered by a layer of stoneskin energy, absorbing any physical damage below 10 points. Each point of Spell Energy can increase the absorption effect by 1 point. Attacks below the absorption effect of the protective energy will not cause any damage to the caster. The caster can withstand a maximum of 200 points of attack. After casting Stoneskin, the caster's Dexterity will be reduced by 2 points."
…
Stoneskin focused more on the casting level and the spell's power. Ordinary Stoneskin could only protect against attacks below 10 points of power. If an ordinary person slashed with a sword, it would take about 20 slashes to break through the protective energy. During this time, the caster would not suffer any damage. But if it was a profession, as long as the attack power exceeded 10 points, then the damage received would be offset by the protective energy. The slash might only cut through the muscle layer.
10 points of Spell Energy could increase the attack power of Stoneskin to 20 points.
Therefore, Stoneskin was the most troublesome spell cast by a Wizard close to the legendary level. Any physical attack below 40 points would not be able to break through their protective Stoneskin.
Søren needed to cast [Sword Form: Heavy Slash] at least five times to break through the protective energy of Stoneskin.
Among all the protective spells, the most useful one was still the Mage Armor (AT Field) because it was a protective energy field. Unfortunately, the Mage Armor could only withstand a limited amount of damage, so it could be easily broken in one or two attacks. Therefore, in high intensity battles, wizards would prioritize casting Stoneskin on themselves. This was because it could withstand more attacks and could last for a longer period of time.
…
Søren solemnly put away the equipment.
This was the best legendary equipment he could get before the Time of Troubles. As long as he had it, he could even try to slay a dragon. Of course, it was not the kind of dragon he encountered today, but the more common Pterosaur, Earth Dragon, and Wyvern. If a white dragon was willing to fight with him on the ground, Søren had about a 50% chance of killing an adult white dragon. Because white dragons were the lowest level of Pentashade dragons, among the Pentashade dragons such as black dragons, red dragons, and green dragons, the white dragon's spellcasting ability was the weakest.
They were often seen at Søren's destination, which was the range of the Frost Kingdom.
At the thought of slaying a dragon, Soran seriously considered the success rate of slaying a dragon. Because there was a very powerful profession in the Warlock class called Dragon Disciple.
There were only two ways for a Dragon Disciple to advance. The first way was to awaken the dragon's blood on their own. While retaining the Warlock's spellcasting ability, they would continue to gain the attribute bonus of the dragon's blood. This method of advancement had very high requirements, and most of them were produced in Drakons. It was difficult for a Dragon Disciple to advance into a Dragon Disciple if the dragon's blood was too diluted.
The second way was to slay a dragon!
The Warlock's bloodline talent was relatively special. It had a very powerful fusion and absorption ability. Even if a Warlock did not have the dragon's blood, after slaying a dragon, they could transfer the dragon's ability to themselves through a special advancement ceremony. After this ceremony, the Warlock could advance into a Dragon Disciple. Their original spellcasting ability would not be weakened, but they could gain the dragon's strength, constitution, intelligence, and charm bonus.
A Dragon Disciple with a profession level of about 10 could get a total of about 12 points of additional attribute bonus. [24 Profession Levels]
And the basic HP would become the same as a Warrior's (10). After entering the legendary realm, the HP would be the same as a Barbarian's (12). It could be said that they were a boss-level character who could cast spells and fight hand-to-hand.
In the past.
There were many Warlocks who died on the path of advancing into a Dragon Disciple, but those who succeeded became very powerful.
They liked to call themselves [Dragon's Descendants].
The growth of a Dragon Disciple was undoubtedly very strong, but the disadvantage was that the Slaughter EXP needed for the profession level was about three times that of other advanced professions. They would be punished by the growth of the dragon's EXP. Dragons needed hundreds of years to grow, and their strength would also be limited by the same.
Among all the spellcasters, a Dragon Disciple was the only one who did not need to reach the high grade (profession level 15) and did not need any transformation ceremony to have a lifespan of more than 500 years.
In theory, a Level 10 Dragon Disciple could live for 2000 years.
If Søren felt that it was possible, he wanted to try to let Vivian advance into a Dragon Disciple, and the sooner the better.
If she really was a Deity!
If she continued to advance in this way, when she reached the legendary realm, it would be hard to say who would win even if she were to fight against a Deity who had fallen from the mortal world!
… … …
(PS: There are two chapters today. Everyone, please vote for me. There will be more chapters tomorrow.)
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