But the good thing was that the spirit wolf Abel summoned was enough to serve as a mount, because every movement of the mount was controlled by the skeleton.
Abel commanded Rib Bone no.2 to climb onto the back of the newly summoned spirit wolf. Without any instructions, Rib Bone no.2 and the spirit wolf automatically began to fuse. Abel's mana decreased again, and after a while, another skeleton Knight appeared in front of him.
After looking at his mana, Abel realized that it was enough for Rib Bone no.1's transformation. He summoned another spirit wolf and called out the most powerful Rib Bone no.1 to fuse with it. Unlike the previous 2 skeleton Knights, after fusing with Rib Bone no.1, it wasn't just the spirit wolf that affected the skeleton. Instead, both Rib Bone no.1 and the spirit wolf were affected by each other. The spirit wolf's black substance transformed Rib Bone no.1 into a human with muscles and skin. At the same time, Rib Bone no.1 also transferred a powerful energy to the spirit wolf, making it much bigger than the other 2.
Looking at the 3 skeleton Knights in front of him, Abel couldn't help but shake his head. He couldn't use the names he came up with before. Rib Bone no.1, Rib Bone no.2, Rib Bone no.3. These names were obviously related to skeletons, so he'll just call them spirit guardian Knights. Originally, Rib Bone no.1 was the captain, and the others were the team members.
The magic sword of the spirit guardian Knights wasn't suitable for mounted battles. Abel needed to make a knight's spear for mounted battles. In order to hide the identity of the spirit guardian Knights, he also needed to make a set of tailor-made armor for them.
Designing a full set of armor for the skeletons was something Abel always wanted to do. But because the skeletons' physique was too weak, heavy armor couldn't support them, and it would also affect their speed. Now that he had a spirit wolf as a mount, he could definitely design a full set of armor for them.
He was going to design a full set of cavalry equipment, including a helmet, armor, gloves, belt, boots, and weapons, including a bow, a big sword, a shield, and a long spear. This way, the skeleton's body would be completely covered, and not a single part of it would be exposed. In terms of long-range, mid-range, and short-range attacks, the skeleton would be able to achieve a balance.
Bow, sword, shield, and spear were all weapons that Abel had trained himself with. As long as he mastered them, the skeletons would also automatically master them.
Considering the weight of the spirit wolf, Abel chose a light steel helmet, light armor, light iron gloves, light buckle belt, and light metal boots. It was a set of light iron armor.
Also, considering that he was going to go on an adventure with Lady Carrie, he also needed to prepare the same set of armor. The same set of armor could effectively form a complete team of Knights. Although the skeletons couldn't activate their combat qi to protect themselves, they could still use the Knight Charge Formation.
At a critical moment, the same set of armor could confuse the enemy and distract them. Abel's real attack was his wizard spells. With the protection of the 4 spirit guardian Knights, he could cast spells more safely.
So now he needed to make 5 sets of light armor. The materials in Rogge's camp were ready-made, and with the help of a super flame like the Earth Fire, the forging process was very smooth.
Since Abel's body was still growing, his height and body shape hadn't been fixed, so he didn't use materials like meteoric iron and iron essence to forge. There were 4 skeletons, and there would be more in the future. If he used materials like these, it wouldn't be enough.
So Abel still chose the best material, ordinary iron ore. After 130 refinements, it would become a 130 refinement base, and he would use the 130 refinement base to forge the full set of armor.
After the first set of basic armor was completed, Abel began to modify them into magic equipment.
The first one was the light steel helmet. He used the 'Akara rune pen' to draw the # 1 El rune on it. The magic effect was + 1 light and + 15 defense. Coupled with the 11 points of defense that came with the light steel helmet, the light steel helmet alone provided 26 points of defense for the whole body.
But it wasn't over yet. Abel used the hole opening technique he just learned to open a hole on the light steel helmet and placed a perfect ruby in it. This gave the light steel helmet an additional + 38 Life Force effect.
Only the hole opening technique from the Dark World that was recognized by the Hradik Cube could put a perfect ruby in it without exploding the equipment. This was also a concrete example of how the Dark World's craftsmanship was far superior to the Holy Continent's.
Abel could now use this hole opening technique to add another hole on the magic weapon that was not made in the Dark World. The original hole for the energy source of the gem was not recognized by the Hradik Cube, so he was confident that he could add another hole on the magic weapon.
As for the second piece of light armor, he also drew a 1 # Ayer rune on it. The magic effect gave the light armor + 1 light and + 15 defense. With his current level, this light armor alone provided 22 points of defense.
Abel also opened a hole on it and placed a perfect ruby in it. This gave the light armor a + 38 Life Force effect.
The third light iron glove, Abel drew a # 14 Dol rune on it. This rune's effect was + 7 Life Force recovery speed, and the light iron glove's defense was 9 Defense.
The fourth light belt, Abel also added a # 14 Dol rune on it. This rune's effect was + 7 Life Force recovery speed, and the light iron glove's defense was 3 Defense.
The fifth light iron glove, he also drew a # 14 Dol rune on it. This rune's effect was + 7 Life Force recovery speed, and the light iron glove's defense was 9 Defense.
The sixth light iron glove was a shield. He forged a big shield with 13 Defense. If Abel didn't have a mount, he wouldn't have chosen such a big shield that was inconvenient to carry around. He drew a # 1 El rune on the big shield, and the magic effect was + 1 Light and + 15 Defense. Afterward, he made a hole on the big shield and embedded a perfect ruby in it. This gave the light iron glove an extra 38 Life Force magic effect.
A full set of defensive equipment, a total of 112 Defense, 114 Life Force, and + 21 Life Force recovery speed. Since the glove, belt, and light iron glove couldn't be opened, these 3 equipment couldn't be embedded with gems.
As for the magic sword, he drew an ice magic sword. This was the best weapon for slowing down enemies. He opened a hole on it and embedded a perfect sapphire, which gave this ice magic sword an extra 10-14 Ice Damage.
On the Knight's long spear, he drew a # 4 Nav rune. This was because the Knight's long spear was a mid-range weapon. It could only do its best at mid-range. The Nav rune's effect was just right for the Knight's long spear to be in the best position to attack. Abel also made a hole on the Knight's long spear and embedded a perfect sapphire in it. This way, the enemy would still receive Ice Damage while being knocked back, which would slow down the enemy's speed.
The last one was the bow. Abel couldn't use the normal method to insert gems into the bow. The bow was too small, and if he used the Holy Continent's technology, it would damage the body of the bow. Luckily, he could use the Dark World's technology to make holes that could be embedded with gems without affecting the use of the bow.
It was because of this Dark World technology that Abel was able to revive the Harry's bow that he was about to give up. The 4 Harry's bows were respectively embedded with a perfect ruby, a perfect sapphire, a perfect emerald, and a perfect topaz.
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