< img height="1" width="1" style="display:none" src="https://www.facebook.com/tr?id=433806094867034&ev=PageView&noscript=1" />

Text:

Comment:

Home > Action > The King's Avatar > Chapter 532

Chapter 532

Words:2798Update:22/06/20 12:49:25

Report

"The boss can't hold on any longer? F * ck, who has the aggro? Do we have a chance of getting the last hit?? "After receiving this report, they were shocked and immediately asked.

In Glory, the ownership of monsters was determined by the aggro. Whichever side had the aggro, the monster would belong to them. The items dropped would be protected by the system. Within 30 seconds, no one else could pick them up.

It sounded simple, but the key was that the aggro calculation was quite complicated. Usually, the last hit would generate the most aggro. It could even generate several times more aggro than other hits. This was easy to understand. After all, the last hit was the one that took the boss's life. Of course the boss would have the aggro.

Apart from this, the first hit would also generate a certain amount of aggro. Moreover, it depended on the situation. The first hit that took the initiative and the first hit that the boss counterattacked would generate different amounts of aggro.

In short, the rules were simple, but the calculation of aggro wasn't simple at all.

Especially when facing a BOSS, a BOSS had a name, a background story, and a personality. All these details led to different aggro rules for the first Boss. Take the final critical strike as an example. Some Bosses would generate five times the aggro, while others would generate ten or even twenty times the aggro.

There were also bosses that, after their health turned red, the aggro would increase. There were also bosses that were very sensitive to the first hit and would generate a lot of aggro …

As a result, understanding the aggro rules for a boss was a very important part of the process of fighting for a boss. However, usually, the last hit wouldn't disappoint. As a result, when the guild leader received the report, he asked this question. This was because when the aggro of two teams was close, the team that was behind could often rely on the last hit to overtake the other team.

However, the other side's answer made him even more surprised: "No, it's not that the boss can't hold on anymore."

"Then what is it?"

"It's us. It's you guys who can't hold on anymore!"

"What? Who's messing with us? "

"No, no one's messing with us. We can't hold on anymore!"

"What kind of joke is this? You guys …" Just as he finished typing, the guild leader suddenly froze. He suddenly realized how this problem had occurred. At the same time, their discussion group exploded. It wasn't just one guild that shouted "we can't hold on anymore", but all of the guilds.

They couldn't hold on anymore.

Why?

At first, the guild leaders couldn't believe it. They were about to immediately rebuke them, but halfway through writing, they suddenly realized something!

Why?

Because for the group of people fighting the boss, they were exploring a new level!

Even though these players had higher levels than the mainstream, they were still new to Glory. Hunting wild bosses was usually done by the elite teams of the various large guilds. These people had all come from the Heavenly Domain. They had fought in Glory for many years. From the normal servers to the Heavenly Domain, they all had sufficient understanding.

They were familiar with clearing dungeons and killing BOSSes.

But these people????? They were really doing something that they were doing for the first time.

The Aquamarine Knight had only been killed three times in the tenth server, and all of them had been done by the top guilds' elite teams. How could these new players have any experience killing a boss like this?

For a boss that they had never killed before, even if they had read a guide, what was so strange about wiping eight or ten times?

The reason why the Club guild players were able to pull ahead of the normal players wasn't just because they were all crazy levelers. More importantly, there were experts and veteran players in the Club guilds. What was the point of having these people? When leading a team into a dungeon, they could reduce losses because they knew how to fight.

As for the five new players, who knew how many times they had to die every time they explored a new dungeon. In Glory, dying deducted experience. If you died once, wouldn't your leveling speed be slowed down? Along the way, the level difference between them and the Club Guild players was like heaven and earth.

And now, because these players had the help of experts and veterans, their leveling speed had been very smooth. But now, they were facing a difficult problem. Facing the Aquamarine Knight, an existence that was far stronger than a dungeon boss, they couldn't hold their ground.

At first, the Club guilds had too many people and were in a mess. They didn't notice the awkwardness of the players facing the boss. Afterwards, they boldly sent half of their forces to chase after Guild Happy's players. However, when they received news that Guild Happy was gathering, the guild leaders were still worried that something might have happened, but the half of their forces left behind to deal with the boss had already been completely defeated.

The Aquamarine Knight and his knights had already summoned their warhorses. They got into formation and began a charge. They charged left and right. Rolling sand was lifted up by their iron hooves, forming a giant yellow dragon that rippled through the Western Wasteland. Around the Sand Dragon, players from various guilds were scattered all over the place.

When had these players ever seen a scene like this? Glory didn't have mounts. As for the Knight among the 24 professions, the word 'Knight' represented a class and a symbol of spirit. It did not refer to the troop class that rode horses to war.

And now, the Aquamarine Knight and his subordinates were a cavalry unit. They were tall and powerful. When they charged forward, should they attack the players or the horses? Which part of the horse would be effective? What if their weapons weren't long enough? While the players were still thinking about this problem, they had already been knocked to the ground. The unlucky ones were stepped on by the iron hooves and slashed by the Knight on the horse. Their health dropped rapidly. After being charged back and forth a few times, they were immediately dead.

They were led by veteran players, but at this moment, they couldn't command them. They helplessly asked for help from the Club guild leader, while hurriedly ordering the other half of Happy's players to chase after them.

The other half were confused when they heard the summons. They clearly didn't understand why the other half would be killed by the boss. In the end, when they turned around and touched it, they were all stunned.

What kind of situation was this? How should they deal with this? What if they couldn't hit the horse? Hitting the horse didn't seem to have any effect? Aiya, I'm down! Aiya, I've been stepped on by the horse! Aiya, where did the sword come from? Aiya, I'm dead!

Corpses littered the ground. This scene could be described as corpses littered the ground.

How strong was a wild boss's attack? There were many skills that could instantly kill the low health cloth-armoured players. Even though the Aquamarine Knight's subordinates weren't as strong as the boss, they were still stronger than normal elite monsters. A casual attack from them would be enough to cause any player to feel pain.

The guild leaders in the group chat were already in a mess. This was because they knew the strength of the Aquamarine Knight. After thinking about it carefully, it really wasn't something that the sea of players they had sent out could deal with. No matter how many players there were, if they didn't have an effective strategy, they would just be cannon fodder in front of the boss. They could easily kill an entire guild and still run around.

How could they send reinforcements in time? Apart from the core elites in the guild, sending anyone else would just be sending them to their deaths.

The guild leaders' faces were pale. At this moment, they more or less understood what Lord Grim was planning. Using the elites to lure away the elites and leaving the sea of players to deal with the boss. Their sea of players was so powerless in front of the boss. How could Happy be so strong?

"If our people can't do it, wouldn't Happy's people just be sending themselves to their deaths?" someone questioned. Someone else immediately objected, "It's different."

"How is it different?"

"Commanding is different … …"

His words silenced everyone.

Commanding … … this was truly too different. The other side's commanding was one of the best in the entire Glory world. What about them? They were too embarrassed to compare themselves to the other side.

In the Western Wilderness, the players from the thirteen guilds were either dead or injured. They were scattered all over the map. This wasn't the end. The Aquamarine Knight was still leading his Knights to chase after them. This pursuit was simply a one-hit kill. The other party had mounts.

At this moment, Happy had already gathered their troops and walked out from behind the sand dune. The troops were orderly. They appeared from behind the sand dune and faced the fleeing players from the club guilds. When these players saw the situation, they were so frightened that they didn't know where to run. In just a second, they were all slaughtered by the Aquamarine Knights.

The Aquamarine Knight's aggro was already messed up. He was actively attacking and wasn't in a passive state. After killing a few players, he saw that there were more targets in sight. Without hesitation, he pointed his sword and the Knights swept towards Happy like a whirlwind.

The yellow sand they kicked up flew into the air. Following the wind, it rained down on Happy's players. Of course, this was just a show of force. It didn't cause any damage.

"Magicians!" Ye Xiu sent a message in the guild channel. He mobilized the entire guild. Of course, he used the guild channel to command the battle. With the call of "Mage Squad", all the Mages raised their staffs high in the air, regardless of which squad they were in. The gemstones inlaid on the tip of the staff reflected the scorching sun of the desert and shone with a myriad of colors.

"Ice Wall!"

Ye Xiu saw the opportunity and gave an order. All the Magicians seemed to be waiting for this moment. They immediately started chanting. Magic fluctuations began to surge from the tip of the staff, followed by a series of clanging sounds. In just a few seconds, close to a hundred ice walls were erected in the desert, blocking the path of the Aquamarine Knights.

Bang!

A loud noise was immediately heard. The Aquamarine Knights weren't shaken by the appearance of the Ice Walls. They continued to charge.

Bang, bang, bang, bang!

They easily smashed through the Ice Walls one after another.

"Thieves, go!" Ye Xiu gave another order. Twenty to thirty Thieves bent down and found a gap to sneak into the Ice Wall.

= = =

What a coincidence. It seems like Monday is often a better Ice World. Did everyone notice?

Advertisement for a book: Book number 2172318. Author: Crazy Snail. Readers who like online gaming novels will be familiar with this name! The new book "Dictator's Sword" has been uploaded. Everyone, go read it! (To be continued. If you like this work, you are welcome to come to qidian.com to vote for me. Your support is my biggest motivation.)

You've already exceeded your reading limit for today. If you want to read more, please log in.


Login
Select text and click 'Report' to let us know about any bad translation.