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Home > Action > The First Evolution > Chapter 30

Chapter 30

Words:1759Update:22/06/28 05:10:47

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After solving all the matters, Fang Linyan returned to the car, but his body suddenly shook at this time, and then he felt the mysterious old mobile phone vibrate again. A series of messages appeared on his retina again,

The kernel has been cracked successfully …

The information data packet began to replace the data …

The data cone virus is invading …

Warning, warning, there seems to be unknown data being connected!!

The firewall is activated!!!

Unknown data is being copied …

The firewall is off …

Data replacement is completed.

Your body has been completely digitized, please refer to the relevant information by yourself.

Fang Linyan was stunned for a while, and he found that a lot of information appeared on his retina,

Contractor??? @#

Your personal information is as follows. The reference value of the normal adult male is in parentheses.

The contractors who could be selected into the space were far superior to ordinary people in terms of personal quality or potential. Most of them had outstanding performance or potential in a certain aspect, which was the talent ability that was evaluated. Among the contractors who were currently selected, more than 50% had talent ability, and some people even had multiple talent abilities.

Your talent ability??? The scan was not successful.

Your serial number is the relevant genetic code, which has nothing to do with any other factors.

Your basic attributes are as follows, and the average value of the normal adult male is in parentheses.

Strength: 6 (5). Strength determines the power of some melee attacks. It can also enhance your own weight-bearing ability and wear some heavy and powerful protective gear/weapons.

Agility: 8 (5). Agility determines your movement speed and attack speed, and it can also determine your evasion rate. It also has a certain impact on physical long-range attack power.

Physical strength: 7 (5). Basic physical strength: physical strength determines your ability to resist attacks, and it can also determine your long-term running/fighting ability. It also has a partial impact on health recovery speed and defense power. Your current maximum health value = physical strength x 10.

In the state of serious injury, the recovery speed of health value will be greatly reduced.

Basic defense power = physical strength/2.

Your current defense = 3.5 points.

Defense is the main attribute to reduce all the enemy's damage. Defense can also shorten the duration of various abnormal states (stun, deceleration, dizziness, freezing, burning, etc.) on you.

The conversion formula of damage reduction is: percentage of damage reduction = (defense x 0.4)/(defense x 0.4 + 10)

For example: 1 point of defense is equivalent to reducing all damage by about 4%/at the same time, shortening the duration of various abnormal states on you by 4%.

5 Defense Reduces all damage taken by approximately 16% and reduces the duration of various debuffs by 16%.

10 Defense reduces all damage taken by 28%/reduces the duration of all debuffs by 28%

15 points of Defense reduces all damage taken by 37% and reduces the duration of various debuffs by 37%.

50 points of Defense reduces all damage taken by 66%/reduces the duration of all debuffs by 66%

100 points of Defense reduces all damage taken by 80%/reduces the duration of all debuffs by 80%

The higher the defense, the smaller the damage reduction.

Perceptive Sense: 7 (5) Perception refers to your hearing, intuition, vision, and so on. Perception mainly allows you to have a certain chance of detecting danger in your surroundings in advance, allowing you to observe your surroundings more quickly and carefully. The higher one's perception was, the higher their chances of detecting impending danger would be. In the real world, there were often people with high perception who could predict danger in advance on a whim. At the same time, perception also affected the accuracy of all attacks. An outstanding long-range firepower attacker must also have good perception to suppress the enemy.

Note: If the enemy's perceptive sense is close to or even higher than your perceptive sense, then your prejudgment will be weakened or even offset! If the enemy's perceptive sense has an overwhelming advantage compared to yours, it can even mislead you.

Charm: 4 (5). Charm was the direct feedback of one's appearance, temperament, eloquence, affinity, and other abilities. Charm mainly allowed one to communicate better with storyline characters, increase the chances of learning various magical abilities, and successfully reduce the chances of storyline characters attacking you. Apart from that, certain charm/summoning abilities have rigid requirements for charm. Charm also has additional bonuses for such abilities. People with high charm will also have additional bonuses when earning reputation.

Spirit: 5 (5). Spirit determines your MP limit, MP recovery speed, and the might of certain abilities. Intuitively speaking, it determines the number of times you can release your abilities. Your maximum Spirit (MP) value = Spirit x 10.

When you are in the nightmare realm/nightmare world, your healing speed is 400% of a normal person's, your MP recovery speed is 120% of a normal person's. Your current HP limit is 120 points, MP limit is 50 points. When your HP is lower than 2 points, your mobility will be affected. When your HP is lower than 0 points, you will die. When your MP is lower than 1 point, you will experience dizziness, nausea, vomiting, fatigue, etc. When your MP reaches 0, you will enter a deep coma.

Your body has been digitized. When you are adventuring in the nightmare realm/nightmare world, your brain/heart and other vital areas will receive damage, but it will not lead to immediate death. Instead, it will substantially increase the explosive strike rate of the attack. When the enemy accumulates damage to your functional areas, such as your eyes/ears/nose/joints etc, when it reaches 1/3 of your total HP, you will be blinded/deafened/crippled.

After digitizing, your individual ability will be constant. (For example, an average adult male can punch up to 100kg, but cannot guarantee that every punch will reach this standard. After digitizing, it can guarantee that every punch will reach its maximum potential)

Functional loss cannot be recovered through rest/ordinary medicine. Under normal circumstances, you can return to the nightmare realm for treatment. It is not ruled out that storyline characters/rare medicines/contractors who have mastered a certain type of advanced ability have the possibility of healing functional loss.

When these things were introduced, Fang Linyan could clearly see a red horizontal bar in front of him, and below it was a blue horizontal bar, which should be the Health Value (HP) and Mental Power (MP).

There were a few more explanations.

Basic Endurance LV2: You have a healthy body and often do amateur training, so your endurance is still very good. Even if you are unprepared, you can successfully complete a half marathon (21 km).

Basic Footwork LV1: You are quite agile. You can be a competent player in amateur fencing, amateur basketball and other sports.

Basic Shooting LV2: You have mastered most of the shooting skills. You can skillfully complete the operations such as loading bullets, firing and so on.

Label: Basketball LV3: You can play as the main force in an ordinary street court.

Label: Golf LV2: You have received a certain amount of training in golf. You are already a skilled player.

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