Perhaps I had repeated this many times before, but some facts kept reminding us that no matter which world we were in, there was no such thing as true fairness. It would be quite difficult to even get close to fairness. True fairness would forever only exist in theory.
In Aichy's world, everyone was already used to the law of the jungle, where only the strong were respected. Any species that didn't have a top-level individual would forever become vassals and slaves. The most obvious example would be the Silver Species' Superior Elves submitting to the Gold Species' Gold Elves, while the Bronze Species' Wild Elves and Inferior Elves were vassals of the Superior Elves.
Humans were an exception? This wasn't recorded in history books, but in the memories of the ancients, humans had once been the vassals of giants, ogres, and elves. However, humans learned magic and martial arts from these species. In this cruel world, before humans truly rose up and became independent, these weak species had never been cowards.
Humans' bloodlines were naturally inferior, just like how humans would never be able to fight against giants. Some things were impossible to change.
However, humans knew how to use tools. It was unknown which creator had first thought of this, but the appearance of Myth-ranked and Legend-ranked weapons that combined their own personal paths indeed gave top-level individuals the possibility of surpassing the strongest individuals of other species.
The most obvious way to choose one's own combat style and division of labor would be to create "combat job classes."
In the primordial era of myths and legends, there had never been any division of labor between warriors and mages. Those powerful immemorial creatures would either randomly attack with their physical bodies or instinctively control the elements to attack. This was probably another way of saying that "there were no paths in the world to begin with, but the more people that walked, the more paths there would be."
The peak of a job class would be to condense one's own path and past into a "tool" that only one could use.
Yes, human skin wouldn't have as powerful a defensive ability as dragon scales. However, we could hunt down powerful Myth-ranked beasts and use their thick skin to create armor and shields that would surpass the defensive capabilities of city walls.
Yes, humans' magical senses and affinity for the elements would be incomparable to the elves'. However, I could use a special tool as a part of my body and fuse it with the core of an elemental creature or magical creature. This would increase my affinity for the elements in a certain area, or even increase the power of a specific spell. This would make up for my natural lack of spellcasting abilities.
Yes, humans would be unable to compete against giants in strength. However, I could create an ogre gauntlet that would increase my strength …
Yes, humans are unable to fly and have limited physical strength, but I can make light magic boots …
Yes, humans are unable to travel through time. Therefore, we fused the concept of time and created the Sand of Time …
Myth-ranked weapons shouldn't be viewed as too mysterious. That was simply an extension of humans' instinct to use tools. It was just that the "tools" of the strongest individuals would be recognized by the entire world. However, there were obvious advantages and disadvantages to using such a specialized path.
Tools had their own characteristics. They were made to make up for their inherent shortcomings, but on the other side of the obvious characteristics was the lack of versatility.
You might be able to create a Dragon Scale Shield, but the areas without a shield would be extremely fragile. That heavy armor was ultimately not a part of your body. The extra weight and discomfort, as well as the skin that was covered, would definitely affect your agility and perception.
There was always a loss for every gain. When he decided to use external objects to improve the flaws of his "body", it also meant that his "body" had no room for growth, and the flaws in other areas would become even more obvious.
When he decided to use a "tool", the "tool"'s usage would also be determined. While the "usage" of the tool would indeed be improved, there would still be no obvious changes in other areas.
But sometimes, combat wouldn't be a simple "bucket effect". Strengthening one's advantages and hiding one's weaknesses would be the normal way to obtain victory.
"You don't need to be stronger than your opponent in every area. Choosing your combat style based on your advantages is the only way to achieve long-term victory."
Of course, the simplest way to solve this problem would be to make several more "tools" if one "tool" wasn't enough. But when considering how difficult it would be to become a Level 4 individual, how difficult it would be to create a Myth-ranked weapon, and most importantly, how it would be impossible for a human's bloodline to support multiple Myth-ranked weapons, it seemed that it would be impossible for any ordinary powerful individual to become a Level 4 individual.
For humans who were inherently weak, becoming a Level 4 individual wouldn't necessarily be a good thing. For most powerful individuals, choosing their own "tools" would mean that there would be no chance for them to change their decision. It would be a one-sided deal, and if they made a mistake, that would mean that they were voluntarily limiting their own growth potential … To put it more bluntly, this would mean that their game character had become useless, so they would have to reincarnate and start over.
Typically, the creation of a Myth-ranked weapon would be the culmination of one's entire life's work and experience. Sometimes, if one forcefully broke through to Level 4 without sufficient preparation, or casually broke through to Level 4 without anyone's guidance, the final product would be impossible to choose from. There were many laughable existences even among Level 4 individuals.
For example, there was a powerful individual who was skilled in controlling the water element. His Myth-ranked weapon was the culmination of his understanding of the natural water cycle. His Myth-ranked weapon was an umbrella that would summon a torrential downpour whenever he opened it. Because of this, he was honored by others as the "Rain God", and he was welcomed by many in drought-stricken areas.
However … a water mage of this level would be able to summon a torrential downpour with a casual wave of his hand. This wouldn't improve his combat ability at all. In fact, since the area of effect was far too large, every time he used the umbrella, it would consume a tremendous amount of mana. The moment he used the umbrella, his power level would be much weaker than when he was at Myth rank.
Although it was quite laughable that he would become weaker after breaking through to Level 4, he definitely wasn't the only one.
This wasn't simply a matter of making a mistake or being foolish. Sometimes, calamities would descend from the heavens, and there would truly be no helping it.
There was once an archmage who was born with a weak body and would cough up blood whenever he cast a spell. He was naturally intelligent and reached Gold rank at the age of twelve. His research in the domain of time reached the apex, and his Myth-ranked weapon was incredibly powerful. It was said that it was capable of directly reversing time. He was basically a miracle creation.
However, miracles came with a price. Every time he used this weapon, he would have to pay a price for his life force. Nobody knew how much life force he had to pay, because that archmage only used it once before dying.
Overly strong willpower and beliefs could also result in incorrect results.
There was once a Level 4 Holy Knight leader who desired to have Holy Light that was as warm as the sun forever accompany him. In the end, he succeeded, but he died of dehydration … This Holy Knight hated darkness far too much, and his desire for "eternity" was far too strong. He didn't want to be roasted to death every time the sun went down. It was said that this Holy Knight truly had a strong faith, and managed to persevere for three months before finally becoming dried meat.
Overly strong beliefs would affect a Level 4 Holy Knight's subconscious choices. It just so happened that a Holy Knight who didn't have a strong faith wouldn't be able to go very far. There were quite a few Holy Knights who made mistakes. Although there weren't many Holy Knights who would roast themselves to death, it was quite common for them to turn themselves into lightbulbs for 24 hours. This lasted until the Holy Church finally wrote these ridiculous jokes into their holy scriptures to warn their descendants.
The exact opposite would be the Undead Emperors. Most Undead Emperors had been born as ancient humans. They had been stuck at the Level 4 level for a very long time, but their accumulations wouldn't go to waste. It would also be a good thing for them to think things through before they reached the Level 4 level. Once they broke through, their future would be much smoother.
Cough, cough, I was getting off topic. In this aspect, I had quite an obvious advantage due to my previous experience as a Level 4 Holy Knight. Not only did I have the knowledge to create multiple Myth-ranked weapons, I also had a physical body and soul capable of carrying multiple Myth-ranked weapons. Compared to ordinary Level 4 Holy Knights, I could only be described as extravagant.
But no matter how extravagant I was, I couldn't waste it. The biggest difference between me and other Level 4 Holy Knights was that while they would try to summarize everything they had learned in their entire lives and use a single Myth-ranked weapon to strengthen their advantages, I was able to think about the functionality of my Myth-ranked weapon and use multiple Myth-ranked weapons to make up for my weaknesses and weaknesses.
The Dawn Holy Sword's special characteristic was the Light of Salvation. I had planned for it to be a Chaos Slayer and Holy Light Redeemer. It had two forms. Not only could it weaken Chaos demons and undead in a large area, but it could also concentrate its Holy Light on powerful enemies. It would be my most reliable helper in a long battle against the Chaos Abyss.
My Original Sin sword, or perhaps it could also be called the Seven Evils of Creation Sword. This sword originated from my strongest research on undead and souls. Although the design and theory for this sword was the first to appear, the materials required were far too difficult to obtain. It would require a tremendous number of souls and undead, making it impossible to predict how long it would take for it to be completed.
But the moment it was completed, theoretically speaking, it would be a mega killing weapon that would target all existences with souls. It would be my strongest magic sword, but when considering the materials required … it would also likely be the last Myth-ranked weapon to be completed.
I still hadn't finished my thoughts on a Myth-ranked Law weapon. But when considering the power of Law's special effects, and the fact that once my Original Sin sword was completed, I really wouldn't need any more powerful melee weapons. It was likely that I would create a weapon that focused more on binding and defense.
As for ice, my research in this area was probably the worst. But since my other three Myth-ranked weapons already had attack, defense, weakening, buff, binding, and so on, I had already figured out what to do with my ice magic sword in terms of functionality.
"A self-disciplined, or perhaps semi-automatic, magic sword will also be able to surprise my enemies. If I'm lucky, the upper limit of my combat strength will be quite high."
"… Many self-disciplined Myth-ranked weapons will attack both friend and foe at the same time, such as that Holy Light sun that roasted me to death. Other self-disciplined Myth-ranked weapons will also make me not know whether to laugh or cry. If you're unlucky, you'll just buff your enemies and make things difficult for yourself. The upper limit is high, but the lower limit is limitless as well. Are you certain?"
Harloys's advice didn't shake my resolve at all. Since self-disciplined weapons would often cause disasters to both friend and foe alike, perhaps this would actually be quite suitable for me since I was already used to bad luck.
"I've decided. Calamity Sword … Northlands Ice Sword! Even if it will only bring misfortune and natural disasters, I feel like I'll be able to survive longer than my enemies when it comes to dodging the Northlands' endless ice and snow disasters! "
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