< img height="1" width="1" style="display:none" src="https://www.facebook.com/tr?id=433806094867034&ev=PageView&noscript=1" />

Text:

Comment:

Chapter 117

Words:3481Update:22/06/29 07:32:38

Report

Holy silver light shrouds the entire city. In the Great Judgement, the Seafolk who are currently encircling the remaining Ottoman forces finally meet with some trouble.

Along with Krose's declaration of judgment, the silver pillar of light continuously emits flashes of brilliance that represents Order. Every city slaughterer who is dyed red by Judgement is struck by the flashes of light and is punished by the Power of Law.

Based on their crimes, some of them have their movement restricted, some of them have their weapons taken away, some of them are shackled and some of them have all three types of shackles.

There is more than one type of shackles. The most common one is handcuffs. If the crime is serious, leg shackles will be added. If the crime is even more serious, it is not impossible for the entire body to be tied with iron balls.

As it is a SemiGod Equipment's area-of-effect Judgement without a source, it only consumes the stored Faith Force. The restraints on each individual target are not too strict. The material of the handcuffs is not much stronger than pig iron. Any Beastman Warrior might be able to easily tear it apart.

Perhaps this is nothing to a true expert. However, to the low-tier Fishmen, it is fatal. Every army has the most cannon fodder. The number of Fishmen at the lowest level of the Seafolk invading army is undoubtedly astronomical. They are the main force that can cause the most damage in this situation. Furthermore, their small bodies are bound by iron chains, handcuffs and iron balls. Not many of them are able to move.

According to the post-battle statistics, in that one hour of the sudden restraints on the invaders, at least 70,000 to 80,000 civilians escaped from the hopeless situation. This is even more of a help to the warriors.

In a battle between two warriors, if one of them is suddenly restrained, even if the restraint only lasts for 0.1 seconds, it is still a decisive opportunity.

This is the effect of military-level strategic Forbidden Spells (including Magic and Divine Arts). Perhaps it might not be able to affect a SemiGod or Myth-ranked expert. However, as long as it appears on the battlefield, it can completely change the situation of the entire battlefield. What the two Chaos Faction True Gods did is a country-level (perpetual) strategic Forbidden Spell — — Blessing of the Sea God: City of Rain Felohi.

Country-level and military-level are only differences in the effectiveness of extraordinary magic. There is no difference between the two. Emperor Yongye's "Ice Aeon" is only a military-level spell. However, that attack can wipe out a city and turn hundreds of kilometers into an ice field. It is even more terrifying than most country-level Forbidden Spells. No one would be willing to be hit by it.

The biggest difference between the two is probably the area of effect and the duration. Military level spells have obvious effects but the duration is short. However, this' City of Rain 'will only change the environment and will not cause any direct damage. However, the duration is probably forever. But because of this, country-level Forbidden spells often require extra sacrifices and sacrifices, which is rarely seen in history. National Forbidden spells like this often happen.

This time, the Seafolk and the True Gods had sacrificed so much. Of course, they wouldn't do it just for a piece of land. The dark clouds in the sky would continue to spread, and the City of Rain would continue to expand its territory as time passed. Within its range, other than the dry areas designated by the user of the forbidden spell, the other areas would become the new territories of the City of Rain.

Although the speed of expansion is extremely slow, as long as the Water Elemental Goddess who is the source of magic doesn't die, there is no possibility of this expansion stopping. This will always be the biggest problem for the Ottoman Empire.

Perhaps, countless Sea tribe are already on their way here. As new tribes move in and their territory expands, Rain land will sooner or later become a country of the Sea tribe. It is just like the cancer cells on a cancer patient. The longer it grows, the more dangerous it will be. By the time it really erupts, it will already be too late.

That's why when I discovered the effects of this Forbidden Divine Art that is obviously the work of a True God, I unhesitatingly gave up on the possibility of turning the situation around. Right now, the only possibility of turning the situation around is to kill the caster of this Forbidden Divine Art. Even if the caster is foolish enough to not hide in an absolutely safe place, it is likely that a True God's caster appears in front of me. This isn't someone that I can deal with in my current state.

Although my Law Faction's "Great Judgement" series was also quite strong, it was only a support type Forbidden Spell that could be used against armies. It wasn't very effective against enemies. The strongest part of this Forbidden Spell was its ability to raise Law by one rank and double the effects of Law Incantations. But right now, without enough Law job classes, this Forbidden Spell wouldn't be able to display its full potential.

This is also the main effect of its design. Perhaps it isn't much right now, but this Forbidden Divine Art with strict requirements can be activated by duplicated God Equipment pages. As long as every city's Law job class can have it in the future, perhaps any empire or race will have to reevaluate the risks and costs of starting a war.

And when such a fact was gradually recognized by the world, the small and weak countries would undoubtedly increase the number of Law job class members, promoting the rise of the Law Faction from another direction. And when the Law Faction truly rose to power, when the Power of Law was equally effective against Order creatures that had crossed the bottom line, and when the fact that Chaos creatures could also learn and control Law was discovered, perhaps this new power of the Order Faction would reveal its true colors as a neutral faction.

Thus, in order to obtain the best 'marketing' result, I intended to design the best opportunity for it to make an appearance instead of standing on the side of the loser in this battlefield where it is destined to lose, becoming an additional decoration on the crown of the victor.

However, what I didn't expect was that the moment this Forbidden Divine Art that was destined to be ineffective was activated, it would achieve astonishing results.

"ROAR ROAR ROAR!"

The roaring Hydra's nine heads are all in a frenzy. He is frenziedly spitting out venom, flames, ice and lightning, but he is unable to hit the agile opponent in front of him.

As for 'Longtu' Basra, he appears and disappears from time to time in the void. Every time he appears, the floating Dragonslayer Spear will shatter one of the dragon heads. Even if Hydra in the water is able to quickly use his powerful regeneration ability to regrow the dragon heads, the blind angle caused by the loss of the dragon head is enough for the Dragonslayer Spear to take the opportunity to chop off another dragon head.

Even if the regeneration ability takes effect a few seconds later, Basra doesn't hesitate to look for his next target. That is because he knows that when his Dragonseal ability takes effect, Hydra's regeneration ability is no longer limitless.

The Hydra roared furiously, but he was still unable to break free from the chains. Furthermore, the strange chains were getting closer and closer to him. Not only was he unable to use the Transfiguration Technique, it was also gradually cutting off his connection with the river. If this continued, his regenerative abilities would run out sooner or later.

Hydra is roaring in rage, but he is also terrified. As an ancient sea monster, he can faintly see his own doomsday.

Originally, the two sides should have been evenly matched, but the reason why the situation has become one-sided is because of the forty-minute "Great Judgement".

Actually, at the start of the battle, Hydra has the absolute advantage. Due to the activation of the True God's forbidden spell, Basra was forced to make the first move. After losing the advantage of being an ambush hunter, he naturally fell into a disadvantageous position.

But when the silver Light of Order descends, the situation is reversed yet again.

Now, a gigantic chain is tied around the Nine-headed Dragon's body. Although the Nine-headed Dragon's body is powerful, it is still unable to break free from the chains that should have been incredibly weak. Now, the chains are flashing with a dark golden light, and runes and magic arrays with special effects against dragons are faintly discernible. It is evident that this is a top-level divine weapon against dragons.

Looking at the bizarre scene before me, I am stunned at first, but then I come to a realization. Perhaps due to a freak combination of factors, the reason why "Longtu" Basra is almost invincible against dragons has finally been discovered.

As a Valkyrie, when Basra was still a relatively ordinary Wood Elf Ranger, he advanced to the "Twilight Blade" class. Their specialty is to target their opponent's attributes and abilities, giving themselves and their own weapons the most suitable buffs.

And obviously, Basra is still a Twilight Blade, and he is still an expert in weapons enchantment. It is just that his specific enchantment is obviously an extraordinary Dragonslayer special effect that normal Twilight Blades would never be able to learn. This is also the reason why he always carries a large number of Dragonslayer weapons with him.

Then, the reason why the situation has developed to this point is obvious.

When the gigantic chains and shackles fell from the sky, how could Basra, who has been through countless desperate situations, miss this opportunity? He immediately used his ability to enchant the chains with "Dragon Seal", "Dragon Bind", and "Dragonslayer", forcefully turning the gigantic chains that Hydra could break free from at any time into a super dragon-fighting artifact that can bind SemiGod Dragons. Not only that, the chains are already bound to Hydra's body.

"No matter who did it, I, Basra, thank you."

The rest is simple. The originally balanced situation has completely lost its balance. Basra gave the undying Hydra a good beating, and just as the undying Hydra is about to rise to the sky, we charged forward and finally arrived here.

In front of us, even though the chains are tightly bound, the ferocious nine-headed dragon is still not to be underestimated. This mountain-like beast occupies half of the river, and every time its dragon head fails to break free and crashes into the ground, it will cause an earthquake in the surroundings. The dragon breath that the dragon head spits out easily shatters the mountains in the distance.

And Basra, who has the upper hand, is obviously more powerful. With a casual wave of his hand, the sword at his waist floats in midair, before enlarging into a Dragon Slaying Greatsword. Lightning sparks fly everywhere, and the magical runes that represent "Dragon Slaying" appear on the blade of the sword. As the greatsword swings down, the gigantic dragon head spits out poisonous blood and falls into the river.

To be honest, looking at a battlefield of this level, I really feel like turning around and leaving. Based on our current strength, we would die mysteriously if we were to get too close to a battlefield of such pinnacle strength. However, the position of the Hydra happens to be blocking the entrance to the underwater base, making it impossible for us to avoid it.

Wait for Basra to obtain victory? It's hard to say who will win and who will lose. The Great Judgement should last for less than 20 minutes, and as long as the time is up, all the "Shackles of Sin" will disappear on the spot. And no matter what Basra did, as long as he is still enchanted, the enchanted weapon itself will disappear, and the enchantment effect will naturally disappear as well, and Hydra will definitely regain his freedom.

As for hoping that the battle will end in just 20 minutes? In a battle between SemiGods, if the two sides aren't too far apart, it is possible that the battle will last for several years. If Hydra is so easy to deal with, he would have long since been bound for 40 or 50 minutes. Hydra's innate natural talent of regeneration is the reason why he is known as the King of Prolonged Battles.

I glanced at the caravan behind me and silently unsheathed my sword. However, I have no intention of having anyone else participate.

In such a situation, even if it is a classic saying that the braver one will win when two sides meet on a narrow path, for this to happen, the difference in strength between the two sides must not be too great. Otherwise, the braver one's sacrifice will be meaningless.

Since a battle of this level means death if one gets involved, then the only way is to think of a way to avoid getting involved at all. This is the toughest test of one's vision, combat experience, and agility. Our strongest, Kolos, might have reached Saint-rank thanks to the Forbidden Spell, but a battle of this level is definitely not something that she, who has never experienced battles between SemiGods, can participate in.

"Charge! Let's kill that evil dragon! That enemy is worth fighting! "

Just as I was thinking about it, Renée seems to have misunderstood my action of unsheathing my sword, which gave her an inexplicable courage. She actually slaps her steed and charges forward first!

"Damn it! Stop saying 'Death Falg' (What the dead often say before they die)! Hurry up and come back! "

There is a reason for Renée's confidence. At this moment, Renée, who was raised to Silver-rank by the System's cheat, had barely managed to reach Gold-rank after receiving Frigid Maw. After being raised to Legend-rank by the Forbidden Spell, her unprecedented strength made her feel that she is omnipotent. Along the way, the wanton slaughter of the powerful Seafolk gave her an inexplicable confidence.

But if I were to say it, any Silver-rank veteran would be able to easily beat up this' Legend-rank 'who is immature in all aspects.

Just as I was about to stop him, a blood-red figure blocked my path. It was a red-robed archmage. He had a head full of silver hair, and his face was as red as a baby's. He had a kind and gentle smile on his face, making him look like a benevolent elder.

"The Legend-rank Aurora Knight is indeed brave and skilled in battle. As expected of the Knight Princess! I am the Ottoman State Teacher, Marsolit. Under the orders of the Emperor, I am here to protect the Princess. Let me lend her a helping hand! I can make use of this opportunity to exact vengeance for Damus! "

Following the raising of his staff, a scarlet red light shone on both sides. Under the buff of 'Berserk Bloodlust', Renée increased the speed and might of her charge. On the other hand, the attack directed at the Nine-headed Dragon was a venomous Blood Loss Curse. In an instant, the dragon head that was trying hard to regenerate spat out a large amount of poisonous blood, causing the regeneration to fail.

"The Blood Mage Emperor, Marsolit? Why would he be here? "

If it was anyone else, they would have thought that he was a kind-hearted person. However, my heart was filled with wariness and surprise. This Ottoman State Teacher has always kept a low profile and appeared as a good person to the outside world. However, 'history' had exposed the true face of this murderer and poisoner.

Just as I mentioned before, as a master of Water Magic, an unorthodox variant of Blood Magic, he had long viewed other living beings as a living blood bank. He loved the blood of women and infants the most. The crimes he had committed were too numerous to be recorded. Even if he were to be executed a hundred times, it wouldn't be considered too much.

As for taking revenge for Damus, that was even more ridiculous. Back then, when Hydra first appeared at this location, he had indeed killed Dragon Hunter Damus, who was guarding the exit, and severely injured Marsolit, who was attacking the Seafolk on the fleet. However, in 'history', the two of them were undeniably mortal enemies. Marsolit disregarded the price he had to pay to cultivate the depraved and evil Blood Magic in order to take revenge on Damus. He should be happy that he had died.

The sudden appearance of the murderer and the lies he spouted made me raise my guard. At this moment, Renée had already rushed to the edge of the SemiGod battle zone.

"Naughty brats really get carried away easily. Damn it! Get out of the way! "

Above my head, a crow was silently flying in circles. Even though it was raining cats and dogs, it was unable to wet its wings. Those blood-red eyes were filled with hatred and resentment.

You've already exceeded your reading limit for today. If you want to read more, please log in.


Login
Select text and click 'Report' to let us know about any bad translation.