Time passed day by day, and soon it was the middle of May.
Under the expectations of netizens all over the world, the epic science fiction masterpiece, Galaxy's Edge, which had been delayed for half a year, suddenly released two promotional videos on its official website, as well as a 30-minute live demonstration clip, which caused widespread discussion.
In the first promotional video, a huge fleet passed through the vast Milky Way and moved toward the dark red nebula with the momentum of swallowing the universe. In the depths of the nebula, a group of strange-looking spaceships gradually revealed their figures.
There were no words.
The collision of iron and blood was staged as soon as the two sides made contact.
Laser beams and kinetic energy cannonballs raged in the dim sky, and high-speed carrier-based aircrafts were engaged in a fierce battle among the starships. The bursting light and electricity, under the influence of the passionate background music, made the viewer's blood boil. They wished they were the captain of the starship, piloting the Dreadnaught-class into the battlefield filled with slaughter.
The first promotional video came to an end in a dazzling white light and the camera zoomed out.
The rhythm of the background music gradually slowed down after a sharp change, implying destruction, but also new life and hope.
The second promotional video was a purple-red land covered by giant mushrooms.
In this tropical rainforest composed of fungal plants, a group of Marines wearing kinetic skeletons, followed by individual drones, carefully stepped through the rainforest with large-caliber Gauss rifles in their hands.
Behind them was a colony that had just landed, and in front of them was a virgin land that no one had ever set foot on.
There might be endless opportunities buried there, or there might only be death and barrenness.
Suddenly, a group of bird-like Martian creatures startled from the forest. A roar gradually came from a distance, and all the soldiers took two steps back uneasily, using the rifles in their hands to guard against the danger in the depths of the fungal forest.
The roar was getting closer.
Suddenly, a group of four-legged creatures came roaring out of the fungus forest. They slammed into the soldiers in the front, and the soldiers in the back fired back. They used their firepower to fight the xenogeneics that had appeared out of nowhere.
As the scale and volume of the alien creatures gradually expanded, VTOL fighter jets, all-terrain attack vehicles … and even space-based weapons deployed in orbit appeared one after another! The netizens were thrilled.
In the glow of the nuclear explosion, the movie came to an end as the camera zoomed out.
Until the end of the song, many people still hadn't recovered from the shock.
When people recovered from the shock, they either clicked the play button again or rushed to the comment section at the fastest speed, using the keyboard or holographic touch screen to share their excitement and shock at this moment.
"Tell me, is this really not a recruitment advertisement from Celestial Trade?"
"Awesome! After creating a world, Future Technology is going to create a universe? "
"Damn, I still have to wait until the end of the month to play. My big eagle is already thirsty."
"Did you watch the 30-minute demonstration? The combat system is insane! "
"I bought a limited edition VR pod just for this game. The helmet can't satisfy me anymore."
"Holy sh * t, I need to hug the leg of the nouveau riche above! The limited-edition gaming cabin should cost at least a hundred thousand Xin New dollars, right? It's like a luxury car! "
"Shocking, an internet company sold hundreds of thousands of luxury cars overnight, and it turned out to be …"
The game used the physics system developed by Lilith, and an independent experimental quantum computer served as information processing services, restoring the physical environment in reality to the greatest extent. While ensuring entertainment and a sense of rhythm, the element of reality was maximized.
In addition, unlike traditional online games, the upgrade system of Galaxy Edge was mainly reflected in unlocking technology, blueprints, and the modification of battleships.
Once a battleship was destroyed, it would be permanently lost. It was precisely because of this that the death penalty of Galaxy Edge could be said to be quite high.
Of course, this did not mean that once the ship was destroyed, there would be nothing left. The setting of the game itself was that all ships would automatically purchase insurance.
If the ship was destroyed due to encountering a black hole, the insurance company operated by an NPC would compensate the owner 50% of the loss. If the ship was destroyed due to war in the explored area, the owner would be compensated 30% of the loss.
In addition, the setting of clones allowed all dead crew members to be "resurrected" at the port of the mother planet.
At the same time, the unlocked technology certificates and weapon blueprints would not be lost due to the ship being destroyed. As long as there were enough funds, players could make a comeback from the mother planet in a short period of time and sail their own starship again.
In addition to the starship part as the core element, Future Technology also provided many gameplay elements that were not inferior to the core elements.
For example, high-end players could also set up mining companies, operate space stations, and even build their own space colonies to form a huge legion with other players.
However, considering the massive amount of materials needed for space colonies, generally only large legions had the ability to organize manpower to build colony facilities while training Marines to seize living space from alien creatures. At the same time, they could also organize transport fleets to and from colonies and NPC cities for trade.
In addition, if players were not interested in sailing ships, they could also choose a wide variety of life professions, or focus the game on the cultivation of their own characters, or even simply play it as an FPS or RPG game.
For example, become a mercenary and participate in a battle against alien creatures or other forces' colonies. Or become an adventurer, pilot a fast and flexible single-person aircraft, go to unknown airspace, explore space ruins or planets that no one has ever set foot on.
This Galaxy Edge also inherited Future Group's previous game design experience and focused on building an organic player ecosystem. Everything in the game world was in a dynamic environment and changed according to the choices made by players in the game.
This dynamic system had matured in the operation of Godly Land, and after being upgraded by Lilith's code, it was further strengthened.
To be honest, after watching two promotional videos and thirty minutes of actual demonstration, even Jiang Chen was itching to try it out.
In addition to the live demo video that made science fiction fans around the world envious, Future Technology finally announced the exact date of the game's launch on its official website – May 31st.
In view of the continuous success of Future Technology in large-scale VR online games, the outside world generally gave this unlaunched online game a high rating. Even IGN, known as the industry's sharp-tongued, gave "Galaxy Edge" a high score of 9.9 before the game's launch.
As for the reason …
"Whether it's the artwork or the music, they are impeccable, and the gameplay has set a historical record. These are reflected in the live demo video, and I won't point them out one by one here."
"Based on the past reputation of Future Technology, we have reason to believe that the actual game experience will only be better than what is shown in the promotional video. After watching the live demo video, we unanimously decided to award this high score of 9.9 to this game. If it turns out that our decision is wrong, I am willing to take the lead and eat my helmet and keyboard together. "
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